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-rw-r--r--layout.h110
1 files changed, 0 insertions, 110 deletions
diff --git a/layout.h b/layout.h
deleted file mode 100644
index cbff6df..0000000
--- a/layout.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef LAYOUT_H
-#define LAYOUT_H
-
-#include <SDL_rect.h>
-#include <assert.h>
-
-#include "stack.h"
-
-#ifndef LAYOUT_CAP
-#define LAYOUT_CAP 64
-#endif
-
-typedef unsigned uint;
-
-struct Item {
-	SDL_Rect rect;
-	Card card;
-};
-
-struct List {
-	uint len;
-	struct Item items[LAYOUT_CAP];
-};
-
-static inline void listClear(struct List *list) {
-	list->len = 0;
-}
-
-static inline void
-listPush(struct List *list, const struct SDL_Rect *rect, Card card) {
-	assert(list->len < LAYOUT_CAP);
-	struct Item item = { *rect, card };
-	list->items[list->len++] = item;
-}
-
-static inline struct Item *listFind(struct List *list, const SDL_Point *point) {
-	for (uint i = list->len - 1; i < list->len; --i) {
-		if (SDL_PointInRect(point, &list->items[i].rect)) {
-			return &list->items[i];
-		}
-	}
-	return NULL;
-}
-
-struct Layout {
-	struct List main;
-	struct List drag;
-	struct Item dragItem;
-};
-
-static inline void layoutClear(struct Layout *layout) {
-	listClear(&layout->main);
-	listClear(&layout->drag);
-}
-
-struct Style {
-	uint increment;
-	int deltaXBack;
-	int deltaYBack;
-	int deltaXFront;
-	int deltaYFront;
-};
-
-enum {
-	SquareIncrement = 24 / 3,
-	SquareDeltaX = 2,
-	SquareDeltaY = 1,
-};
-static const struct Style Flat = { 1, 0, 0, 0, 0 };
-static const struct Style Square = {
-	SquareIncrement, SquareDeltaX, SquareDeltaY, SquareDeltaX, SquareDeltaY,
-};
-
-static inline void
-layoutStack(
-	struct Layout *layout, SDL_Rect *rect,
-	const struct Stack *stack, const struct Style *style
-) {
-	struct List *list = &layout->main;
-	for (uint i = 0; i < stack->len; ++i) {
-		Card card = stack->cards[i];
-		if (card == layout->dragItem.card) {
-			list = &layout->drag;
-			*rect = layout->dragItem.rect;
-		}
-		listPush(list, rect, card);
-		if ((i + 1) % style->increment == 0) {
-			rect->x += (card > 0 ? style->deltaXFront : style->deltaXBack);
-			rect->y += (card > 0 ? style->deltaYFront : style->deltaYBack);
-		}
-	}
-}
-
-#endif