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/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <stdio.h>
#include <stdlib.h>

#include <SDL.h>

#include "cards.h"

static void err(const char *title) {
	int error = SDL_ShowSimpleMessageBox(
		SDL_MESSAGEBOX_ERROR, title, SDL_GetError(), NULL
	);
	if (error) fprintf(stderr, "%s\n", SDL_GetError());
	SDL_Quit();
	exit(EXIT_FAILURE);
}

enum {
	MarginX = 11,
	MarginY = 6,
	DeltaX = 14,
	DeltaY = 6 + Cards_CardHeight,
	WindowWidth = MarginX + 12 * DeltaX + Cards_CardWidth + MarginX,
	WindowHeight = MarginY + 4 * DeltaY,
};

int main(void) {
	if (SDL_Init(SDL_INIT_VIDEO) < 0) err("SDL_Init");

	struct SDL_RWops *rw = SDL_RWFromFile("CARDS.DLL", "rb");
	if (!rw) err("SDL_RWFromFile");

	SDL_Surface *surfaces[Cards_CardCount];
	int error = Cards_LoadCards(
		surfaces, Cards_CardCount,
		rw, Cards_ColorKey | Cards_AlphaCorners | Cards_BlackBorders
	);
	if (error) err("Cards_LoadCards");
	SDL_RWclose(rw);

	SDL_Window *window;
	SDL_Renderer *render;
	error = SDL_CreateWindowAndRenderer(
		WindowWidth, WindowHeight, SDL_WINDOW_ALLOW_HIGHDPI,
		&window, &render
	);
	if (error) err("SDL_CreateWindowAndRenderer");
	SDL_SetWindowTitle(window, "Cards Example");

	SDL_RenderSetIntegerScale(render, SDL_TRUE);
	SDL_RenderSetLogicalSize(render, WindowWidth, WindowHeight);

	SDL_Texture *textures[Cards_CardCount];
	for (int i = 0; i < Cards_CardCount; ++i) {
		textures[i] = NULL;
		if (!surfaces[i]) continue;
		textures[i] = SDL_CreateTextureFromSurface(render, surfaces[i]);
		if (!textures[i]) err("SDL_CreateTextureFromSurface");
		SDL_FreeSurface(surfaces[i]);
	}

	SDL_Rect rects[Cards_CardCount] = {0};
	for (int i = 1; i <= 52; ++i) {
		rects[i].x = MarginX + (i - 1) % 13 * DeltaX;
		rects[i].y = MarginY + (i - 1) / 13 * DeltaY;
		rects[i].w = Cards_CardWidth;
		rects[i].h = Cards_CardHeight;
	}

	for (;;) {
		SDL_SetRenderDrawColor(render, 0x00, 0xAA, 0x55, 0xFF);
		SDL_RenderClear(render);
		for (int i = 0; i < Cards_CardCount; ++i) {
			if (!rects[i].w) continue;
			SDL_RenderCopy(render, textures[i], NULL, &rects[i]);
		}
		SDL_RenderPresent(render);

		SDL_Event event;
		for (;;) {
			SDL_WaitEvent(&event);
			if (event.type == SDL_QUIT) goto quit;
		}
	}

quit:
	SDL_Quit();
}