/* Copyright (C) 2020, 2022 June McEnroe * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional permission under GNU GPL version 3 section 7: * * If you modify this Program, or any covered work, by linking or * combining it with OpenSSL (or a modified version of that library), * containing parts covered by the terms of the OpenSSL License and the * original SSLeay license, the licensors of this Program grant you * additional permission to convey the resulting work. Corresponding * Source for a non-source form of such a combination shall include the * source code for the parts of OpenSSL used as well as that of the * covered work. */ #include #include #include #include #include "chat.h" struct Node { uint id; char *str; enum Color color; uint bits; struct Node *prev; struct Node *next; }; static uint gen; static struct Node *head; static struct Node *tail; static struct Node *alloc(uint id, const char *str, enum Color color) { struct Node *node = calloc(1, sizeof(*node)); if (!node) err(EX_OSERR, "calloc"); node->id = id; node->str = strdup(str); if (!node->str) err(EX_OSERR, "strdup"); node->color = color; node->bits = 0; return node; } static struct Node *detach(struct Node *node) { if (node->prev) node->prev->next = node->next; if (node->next) node->next->prev = node->prev; if (head == node) head = node->next; if (tail == node) tail = node->prev; node->prev = NULL; node->next = NULL; return node; } static struct Node *prepend(struct Node *node) { node->prev = NULL; node->next = head; if (head) head->prev = node; head = node; tail = (tail ?: node); return node; } static struct Node *append(struct Node *node) { node->next = NULL; node->prev = tail; if (tail) tail->next = node; tail = node; head = (head ?: node); return node; } static struct Node *find(uint id, const char *str) { for (struct Node *node = head; node; node = node->next) { if (node->id == id && !strcmp(node->str, str)) return node; } return NULL; } void completePush(uint id, const char *str, enum Color color) { struct Node *node = find(id, str); if (node) { if (color != Default) node->color = color; } else { append(alloc(id, str, color)); } } void completePull(uint id, const char *str, enum Color color) { struct Node *node = find(id, str); if (node) { if (color != Default) node->color = color; prepend(detach(node)); } else { prepend(alloc(id, str, color)); } } void completeReplace(const char *old, const char *new) { struct Node *next = NULL; for (struct Node *node = head; node; node = next) { next = node->next; if (strcmp(node->str, old)) continue; free(node->str); node->str = strdup(new); if (!node->str) err(EX_OSERR, "strdup"); prepend(detach(node)); } } void completeRemove(uint id, const char *str) { struct Node *next = NULL; for (struct Node *node = head; node; node = next) { next = node->next; if (id && node->id != id) continue; if (str && strcmp(node->str, str)) continue; detach(node); free(node->str); free(node); } gen++; } enum Color completeColor(uint id, const char *str) { struct Node *node = find(id, str); return (node ? node->color : Default); } uint *completeBits(uint id, const char *str) { struct Node *node = find(id, str); return (node ? &node->bits : NULL); } const char *completePrefix(struct Cursor *curs, uint id, const char *prefix) { size_t len = strlen(prefix); if (curs->gen != gen) curs->node = NULL; for ( curs->gen = gen, curs->node = (curs->node ? curs->node->next : head); curs->node; curs->node = curs->node->next ) { if (curs->node->id && curs->node->id != id) continue; if (!strncasecmp(curs->node->str, prefix, len)) return curs->node->str; } return NULL; } const char *completeSubstr(struct Cursor *curs, uint id, const char *substr) { if (curs->gen != gen) curs->node = NULL; for ( curs->gen = gen, curs->node = (curs->node ? curs->node->next : head); curs->node; curs->node = curs->node->next ) { if (curs->node->id && curs->node->id != id) continue; if (strstr(curs->node->str, substr)) return curs->node->str; } return NULL; } const char *completeEach(struct Cursor *curs, uint id) { if (curs->gen != gen) curs->node = NULL; for ( curs->gen = gen, curs->node = (curs->node ? curs->node->next : head); curs->node; curs->node = curs->node->next ) { if (curs->node->id == id) return curs->node->str; } return NULL; } uint completeEachID(struct Cursor *curs, const char *str) { if (curs->gen != gen) curs->node = NULL; for ( curs->gen = gen, curs->node = (curs->node ? curs->node->next : head); curs->node; curs->node = curs->node->next ) { if (!curs->node->id) continue; if (!strcmp(curs->node->str, str)) return curs->node->id; } return None; } void completeAccept(struct Cursor *curs) { if (curs->gen == gen && curs->node) { prepend(detach(curs->node)); } curs->node = NULL; } void completeReject(struct Cursor *curs) { curs->node = NULL; }