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2018-02-05Rewrite gfxx bit handlingJune McEnroe
Specifies how many bits for each of "alpha" (ignored), red, green, blue. Separates byte-order and bit-order. Much more flexible, but now won't render CARDS.DLL graphics properly due to the skip bit being not where it expects. Also mmaps the file instead of reading it all in. And the default palette and sampling got removed again for now, since it's too awkward to use.
2018-02-05Add flip option to gfxxJune McEnroe
This handles upside-down graphics much better than reverse did.
2018-02-05Remove gfxx reverse optionJune McEnroe
2018-02-04Fix gfxx draw stop conditionJune McEnroe
Would not draw the last partially visible column when mirrored.
2018-02-04Reuse CGColorSpace and CGDataProvider in gfcocoaJune McEnroe
2018-02-04Mark mac target phonyJune McEnroe
2018-02-04Set up Makefile for gfxx-cocoa or gfxx-fbJune McEnroe
2018-02-04Avoid doing excessive work in gfxxJune McEnroe
By stopping when the next column would be off the edge of the buffer.
2018-02-04Handle window resizing in gfcocoaJune McEnroe
2018-02-04Set cinoptionsJune McEnroe
2018-02-04Tweak colorscheme moreJune McEnroe
2018-02-04Color MatchParen DarkYellowJune McEnroe
White is not obvious enough.
2018-02-04Add palette sampling to gfxxJune McEnroe
2018-02-04Add 4-bit RGB to gfxxJune McEnroe
Replace default palette with alternating black and white.
2018-02-04Add Quit menu item to gfcocoaJune McEnroe
2018-02-04Switch back to sane Objective-C styleJune McEnroe
2018-02-04Quit gfcocoa when window closesJune McEnroe
2018-02-03Apparently this is how people write Objective-CJune McEnroe