From 7e4ef2fdb10a77d065d70eaeae0d3cc14c46b1df Mon Sep 17 00:00:00 2001 From: Curtis McEnroe Date: Wed, 14 Aug 2019 14:45:27 -0400 Subject: Adjust bounds checks again Allows pointers to one past the last column. Prevents weird scrolls. We'll see how this does in fuzzing... --- term.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/term.c b/term.c index 9910889..418fdf6 100644 --- a/term.c +++ b/term.c @@ -27,8 +27,6 @@ #include "term.h" #define MIN(a, b) ((a) < (b) ? (a) : (b)) -#define MAX(a, b) ((a) > (b) ? (a) : (b)) -#define BOX(l, x, u) MIN(MAX((x), (l)), (u)) static void unhandled(const char *format, ...) { if (isatty(STDERR_FILENO)) return; @@ -42,7 +40,7 @@ static void unhandled(const char *format, ...) { static struct Cell *cell(struct Term *term, uint y, uint x) { assert(y < term->rows); - assert(x < term->cols); + assert(x <= term->cols); return &term->cells[y * term->cols + x]; } @@ -58,6 +56,7 @@ static void move(struct Cell *dst, struct Cell *src, uint len) { } static void scrollUp(struct Term *term, uint top, uint n) { + if (!n || top >= term->scroll.bot) return; move( cell(term, top, 0), cell(term, top + n, 0), @@ -71,6 +70,7 @@ static void scrollUp(struct Term *term, uint top, uint n) { } static void scrollDown(struct Term *term, uint top, uint n) { + if (!n || top >= term->scroll.bot) return; move( cell(term, top + n, 0), cell(term, top, 0), @@ -152,18 +152,18 @@ ACTION(ech) { } ACTION(dch) { - uint n = BOX(1, P(0, 1), R - X); + uint n = MIN(P(0, 1), t->cols - X); move(C(Y, X), C(Y, X + n), t->cols - X - n); erase(t->style, C(Y, t->cols - n), C(Y, R)); } ACTION(ich) { - uint n = BOX(1, P(0, 1), R - X); + uint n = MIN(P(0, 1), t->cols - X); move(C(Y, X + n), C(Y, X), t->cols - X - n); - erase(t->style, C(Y, X), C(Y, X + n - 1)); + erase(t->style, C(Y, X), C(Y, X + n) - 1); } -ACTION(dl) { scrollUp(t, Y, BOX(1, P(0, 1), t->scroll.bot - Y)); } -ACTION(il) { scrollDown(t, Y, BOX(1, P(0, 1), t->scroll.bot - Y)); } +ACTION(dl) { scrollUp(t, Y, MIN(P(0, 1), t->scroll.bot - Y)); } +ACTION(il) { scrollDown(t, Y, MIN(P(0, 1), t->scroll.bot - Y)); } ACTION(nl) { if (Y == t->scroll.bot) { @@ -180,10 +180,10 @@ ACTION(ri) { } } ACTION(su) { - scrollUp(t, t->scroll.top, BOX(1, P(0, 1), t->scroll.bot - t->scroll.top)); + scrollUp(t, t->scroll.top, MIN(P(0, 1), t->scroll.bot - t->scroll.top)); } ACTION(sd) { - scrollDown(t, t->scroll.top, BOX(1, P(0, 1), t->scroll.bot - t->scroll.top)); + scrollDown(t, t->scroll.top, MIN(P(0, 1), t->scroll.bot - t->scroll.top)); } ACTION(decstbm) { t->scroll.bot = MIN(P(1, t->rows) - 1, B); -- cgit 1.4.1