From beba76119fbc8e29bf22093bfa54316ad2591d30 Mon Sep 17 00:00:00 2001 From: Curtis McEnroe Date: Thu, 22 Aug 2019 15:43:24 -0400 Subject: Remove games --- layout.h | 110 --------------------------------------------------------------- 1 file changed, 110 deletions(-) delete mode 100644 layout.h (limited to 'layout.h') diff --git a/layout.h b/layout.h deleted file mode 100644 index cbff6df..0000000 --- a/layout.h +++ /dev/null @@ -1,110 +0,0 @@ -/* Copyright (C) 2019 C. McEnroe - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Affero General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Affero General Public License for more details. - * - * You should have received a copy of the GNU Affero General Public License - * along with this program. If not, see . - */ - -#ifndef LAYOUT_H -#define LAYOUT_H - -#include -#include - -#include "stack.h" - -#ifndef LAYOUT_CAP -#define LAYOUT_CAP 64 -#endif - -typedef unsigned uint; - -struct Item { - SDL_Rect rect; - Card card; -}; - -struct List { - uint len; - struct Item items[LAYOUT_CAP]; -}; - -static inline void listClear(struct List *list) { - list->len = 0; -} - -static inline void -listPush(struct List *list, const struct SDL_Rect *rect, Card card) { - assert(list->len < LAYOUT_CAP); - struct Item item = { *rect, card }; - list->items[list->len++] = item; -} - -static inline struct Item *listFind(struct List *list, const SDL_Point *point) { - for (uint i = list->len - 1; i < list->len; --i) { - if (SDL_PointInRect(point, &list->items[i].rect)) { - return &list->items[i]; - } - } - return NULL; -} - -struct Layout { - struct List main; - struct List drag; - struct Item dragItem; -}; - -static inline void layoutClear(struct Layout *layout) { - listClear(&layout->main); - listClear(&layout->drag); -} - -struct Style { - uint increment; - int deltaXBack; - int deltaYBack; - int deltaXFront; - int deltaYFront; -}; - -enum { - SquareIncrement = 24 / 3, - SquareDeltaX = 2, - SquareDeltaY = 1, -}; -static const struct Style Flat = { 1, 0, 0, 0, 0 }; -static const struct Style Square = { - SquareIncrement, SquareDeltaX, SquareDeltaY, SquareDeltaX, SquareDeltaY, -}; - -static inline void -layoutStack( - struct Layout *layout, SDL_Rect *rect, - const struct Stack *stack, const struct Style *style -) { - struct List *list = &layout->main; - for (uint i = 0; i < stack->len; ++i) { - Card card = stack->cards[i]; - if (card == layout->dragItem.card) { - list = &layout->drag; - *rect = layout->dragItem.rect; - } - listPush(list, rect, card); - if ((i + 1) % style->increment == 0) { - rect->x += (card > 0 ? style->deltaXFront : style->deltaXBack); - rect->y += (card > 0 ? style->deltaYFront : style->deltaYBack); - } - } -} - -#endif -- cgit 1.4.1