diff options
Diffstat (limited to '')
-rw-r--r-- | freecell.c | 117 | ||||
-rw-r--r-- | path.h | 10 |
2 files changed, 88 insertions, 39 deletions
diff --git a/freecell.c b/freecell.c index f480bda..178da57 100644 --- a/freecell.c +++ b/freecell.c @@ -132,17 +132,23 @@ enum { CardWidth = Cards_CardWidth, CardHeight = Cards_CardHeight, - StackMarginX = 7, - StackMarginY = 10, - CellX = 0, CellY = 0, - CellsMarginX = 64, + KingMarginX = 13, + KingX = CellX + 4 * CardWidth + KingMarginX, + KingY = 18, + KingPadX = 3, + KingPadY = 3, + KingWidth = Cards_KingWidth + 2 * KingPadX, + KingHeight = Cards_KingHeight + 2 * KingPadY, - FoundationX = CellX + 4 * CardWidth + CellsMarginX, + FoundationX = KingX + KingWidth + KingMarginX, FoundationY = CellY, + StackMarginX = 7, + StackMarginY = 10, + TableauX = StackMarginX, TableauY = CellY + CardHeight + StackMarginY, @@ -277,28 +283,43 @@ static bool mouseButtonUp(SDL_MouseButtonEvent button) { static SDL_Renderer *render; +static void renderOutline(SDL_Rect rect, bool out) { + int right = rect.x + rect.w - 1; + int bottom = rect.y + rect.h - 1; + SDL_Point topLeft[3] = { + { rect.x, bottom - 1 }, + { rect.x, rect.y }, + { right - 1, rect.y }, + }; + SDL_Point bottomRight[3] = { + { rect.x + 1, bottom }, + { right, bottom }, + { right, rect.y + 1 }, + }; + SDL_SetRenderDrawColor(render, 0x00, 0x00, 0x00, 0xFF); + SDL_RenderDrawLines(render, out ? bottomRight : topLeft, 3); + SDL_SetRenderDrawColor(render, 0x00, 0xFF, 0x00, 0xFF); + SDL_RenderDrawLines(render, out ? topLeft : bottomRight, 3); +} + static void renderOutlines(void) { for (uint i = Foundation1; i <= Cell4; ++i) { - int right = stackRects[i].x + CardWidth - 1; - int bottom = stackRects[i].y + CardHeight - 1; - SDL_Point black[3] = { - { stackRects[i].x, bottom - 1 }, - { stackRects[i].x, stackRects[i].y }, - { right - 1, stackRects[i].y }, - }; - SDL_Point green[3] = { - { stackRects[i].x + 1, bottom }, - { right, bottom }, - { right, stackRects[i].y + 1 }, - }; - SDL_SetRenderDrawColor(render, 0x00, 0x00, 0x00, 0xFF); - SDL_RenderDrawLines(render, black, 3); - SDL_SetRenderDrawColor(render, 0x00, 0xFF, 0x00, 0xFF); - SDL_RenderDrawLines(render, green, 3); + renderOutline(stackRects[i], false); } } -static void renderList(SDL_Texture **textures, const struct List *list) { +static void renderKing(SDL_Texture *textures[]) { + SDL_Rect box = { KingX, KingY, KingWidth, KingHeight }; + renderOutline(box, true); + SDL_Rect king = { + KingX + KingPadX, KingY + KingPadY, + Cards_KingWidth, Cards_KingHeight, + }; + // TODO: Determine king direction. + SDL_RenderCopy(render, textures[Cards_KingRight], NULL, &king); +} + +static void renderList(SDL_Texture *textures[], const struct List *list) { for (uint i = 0; i < list->len; ++i) { SDL_RenderCopy( render, textures[list->items[i].card], @@ -325,17 +346,32 @@ int main(void) { char *prefPath = SDL_GetPrefPath("Causal Agency", "Cards"); if (!prefPath) err("SDL_GetPrefPath"); + bool kings = false; + struct { + SDL_Surface *cards[Cards_Empty]; + SDL_Surface *kings[Cards_FreeCellCount]; + } surfaces; + SDL_RWops *rw = pathCards(basePath, prefPath); if (!rw) return EXIT_FAILURE; - - SDL_Surface *surfaces[Cards_Empty]; int error = Cards_LoadCards( - surfaces, Cards_Empty, + surfaces.cards, Cards_Empty, rw, Cards_AlphaCorners | Cards_BlackBorders ); if (error) err("Cards_LoadCards"); SDL_RWclose(rw); + rw = pathFreeCell(basePath, prefPath); + if (rw) { + kings = true; + int error = Cards_LoadFreeCell( + surfaces.kings, Cards_FreeCellCount, + rw, Cards_ColorKey + ); + if (error) err("Cards_LoadFreeCell"); + SDL_RWclose(rw); + } + SDL_Window *window; error = SDL_CreateWindowAndRenderer( WindowWidth, WindowHeight, SDL_WINDOW_ALLOW_HIGHDPI, @@ -347,21 +383,33 @@ int main(void) { SDL_RenderSetIntegerScale(render, SDL_TRUE); SDL_RenderSetLogicalSize(render, WindowWidth, WindowHeight); - SDL_Texture *textures[Cards_Empty]; - SDL_Texture *inverted[Cards_Empty]; + SDL_Texture *textures[Cards_Empty] = {0}; + SDL_Texture *inverted[Cards_Empty] = {0}; + SDL_Texture *kingTextures[Cards_FreeCellCount] = {0}; + for (uint i = 0; i < Cards_Empty; ++i) { - textures[i] = NULL; - inverted[i] = NULL; - if (!surfaces[i]) continue; + if (!surfaces.cards[i]) continue; - textures[i] = SDL_CreateTextureFromSurface(render, surfaces[i]); + textures[i] = SDL_CreateTextureFromSurface(render, surfaces.cards[i]); if (!textures[i]) err("SDL_CreateTextureFromSurface"); - if (Cards_InvertSurface(surfaces[i]) < 0) err("Cards_InvertSurface"); - inverted[i] = SDL_CreateTextureFromSurface(render, surfaces[i]); + error = Cards_InvertSurface(surfaces.cards[i]); + if (error) err("Cards_InvertSurface"); + + inverted[i] = SDL_CreateTextureFromSurface(render, surfaces.cards[i]); if (!inverted[i]) err("SDL_CreateTextureFromSurface"); - SDL_FreeSurface(surfaces[i]); + SDL_FreeSurface(surfaces.cards[i]); + } + + if (kings) { + for (uint i = 0; i < Cards_FreeCellCount; ++i) { + if (!surfaces.kings[i]) continue; + kingTextures[i] = + SDL_CreateTextureFromSurface(render, surfaces.kings[i]); + if (!kingTextures[i]) err("SDL_CreateTextureFromSurface"); + SDL_FreeSurface(surfaces.kings[i]); + } } srand(time(NULL)); @@ -373,6 +421,7 @@ int main(void) { SDL_SetRenderDrawColor(render, 0x00, 0xAA, 0x55, 0xFF); SDL_RenderClear(render); renderOutlines(); + if (kings) renderKing(kingTextures); renderList(textures, &layout.main); renderList(inverted, &layout.drag); renderList(textures, &reveal); diff --git a/path.h b/path.h index 05caa62..f3832d9 100644 --- a/path.h +++ b/path.h @@ -36,11 +36,6 @@ pathSearch(const char *base, const char *pref, const char **names, size_t len) { return NULL; } -static inline SDL_RWops * -pathFind(const char *base, const char *pref, const char *name) { - return pathSearch(base, pref, &name, 1); -} - static inline SDL_RWops *pathCards(const char *base, const char *pref) { const char *names[3] = { "CARDS.DLL", "SOL.EXE", "cards.dll" }; SDL_RWops *rw = pathSearch(base, pref, names, 3); @@ -54,4 +49,9 @@ static inline SDL_RWops *pathCards(const char *base, const char *pref) { return NULL; } +static inline SDL_RWops *pathFreeCell(const char *base, const char *pref) { + const char *names[2] = { "FREECELL.EXE", "freecell.exe" }; + return pathSearch(base, pref, names, 2); +} + #endif |