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* Add back dump Makefile targetJune McEnroe2019-03-24
* Use SDL_RenderSetLogicalSize rather than SetScaleJune McEnroe2019-03-24
* Use Card typedefJune McEnroe2019-03-24
* Choose card back randomlyJune McEnroe2019-03-24
* Add undoJune McEnroe2019-03-24
* Use rand(3)June McEnroe2019-03-24
* Search pref path, base path for CARDS.DLL, SOL.EXEJune McEnroe2019-03-24
* Use SDL_ShowSimpleMessageBox for errorsJune McEnroe2019-03-24
* Factor out suit, color and rank functionsJune McEnroe2019-03-24
* Treat multiple-of-two-clicks as double-clicksJune McEnroe2019-03-22
* Treat multi-clicks as double-clicksJune McEnroe2019-03-22
* Add d keyJune McEnroe2019-03-22
* Add F2 and b temporary keyJune McEnroe2019-03-22
* Implement the gameJune McEnroe2019-03-22
* Refactor layout code slightlyJune McEnroe2019-03-21
* Separate layout step for draggingJune McEnroe2019-03-20
* Remove demoJune McEnroe2019-03-20
* Add WIP sol.cJune McEnroe2019-03-20
* Only check errors from create callsJune McEnroe2019-03-17
* Add demoJune McEnroe2019-03-16
* Add flags to fix up cards graphicsJune McEnroe2019-03-16
* Simplify Cards constantsJune McEnroe2019-03-15
* Turn on -WpedanticJune McEnroe2019-03-15
* Add Cards_{Width,Height} constantsJune McEnroe2019-03-15
* Handle error from SDL_SaveBMPJune McEnroe2019-03-14
* Rewrite using SDLJune McEnroe2019-03-14
* Add cards.h, cards.c, dump.cJune McEnroe2019-03-10
* Add exefmt.txtJune McEnroe2019-03-10