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authordestruc7i0n <6181960+destruc7i0n@users.noreply.github.com>2021-12-24 17:51:26 -0500
committerGitHub <noreply@github.com>2021-12-24 17:51:26 -0500
commit328eec0cd4fff00f19e734cc7e9b54124ab44cf5 (patch)
tree3a36a0884f2d280ced7fedefffef4ad08574deed /src/MinecraftHandler.ts
parentcheck if channel is valid on launch (diff)
downloadshulker-328eec0cd4fff00f19e734cc7e9b54124ab44cf5.tar.gz
shulker-328eec0cd4fff00f19e734cc7e9b54124ab44cf5.zip
updated to discord.js v13 (#77)
* updated to discord.js v13

* update loading of config

* updated debug lines

* rcon cleanup

* more code cleanup

* bump version

* message about node.js requirement

Co-authored-by: destruc7i0n <destruc7i0n@users.noreply.github.com>
Diffstat (limited to '')
-rw-r--r--src/MinecraftHandler.ts8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/MinecraftHandler.ts b/src/MinecraftHandler.ts
index 452784a..0882d19 100644
--- a/src/MinecraftHandler.ts
+++ b/src/MinecraftHandler.ts
@@ -58,7 +58,7 @@ class MinecraftHandler {
 
     if (logLine.startsWith('<')) {
       if (this.config.DEBUG){
-        console.log('[DEBUG]: A player sent a chat message')
+        console.log('[DEBUG] A player sent a chat message')
       }
 
       const re = new RegExp(this.config.REGEX_MATCH_CHAT_MC)
@@ -84,18 +84,18 @@ class MinecraftHandler {
     ) {
       // handle disconnection etc.
       if (this.config.DEBUG){
-        console.log(`[DEBUG]: A player's connection status changed`)
+        console.log(`[DEBUG] A player's connection status changed`)
       }
 
       return { username: serverUsername, message: logLine }
     } else if (this.config.SHOW_SERVER_STATUS && (logLine.includes('Starting minecraft server'))) {
         if (this.config.DEBUG) {
-          console.log('[DEBUG]: Server has started')
+          console.log('[DEBUG] Server has started')
         }
         return { username: serverUsername, message: 'Server is online' }
     } else if (this.config.SHOW_SERVER_STATUS && (logLine.includes('Stopping the server'))) {
         if (this.config.DEBUG) {
-          console.log('[DEBUG]: Server has stopped')
+          console.log('[DEBUG] Server has stopped')
         }
         return { username: serverUsername, message: 'Server is offline' }
     } else if (this.config.SHOW_PLAYER_ADVANCEMENT && logLine.includes('made the advancement')) {