diff options
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | README.md | 1 | ||||
-rw-r--r-- | config.json | 1 | ||||
-rw-r--r-- | src/Config.ts | 1 | ||||
-rw-r--r-- | src/Discord.ts | 37 | ||||
-rw-r--r-- | src/MinecraftHandler.ts | 3 |
6 files changed, 41 insertions, 3 deletions
diff --git a/.gitignore b/.gitignore index effcb88..cb53203 100644 --- a/.gitignore +++ b/.gitignore @@ -3,3 +3,4 @@ package-lock.json yarn-error.log .idea build +.DS_Store diff --git a/README.md b/README.md index fe48837..49f017e 100644 --- a/README.md +++ b/README.md @@ -57,6 +57,7 @@ You can also easily Deploy to Heroku and the like, just be sure to edit `YOUR_UR "USE_WEBHOOKS": true, /* If you want to use snazzy webhooks */ "WEBHOOK_URL": "DISCORD_WEBHOOK_URL_HERE", /* Be sure to create a webhook in the channel settings and place it here! */ + "IGNORE_WEBHOOKS": true, /* Ignore any messages that are sent by webhooks. If disabled, then all webhooks but those sent from the configured webhook will be handled as well */ "DISCORD_TOKEN": "<12345>", /* Discord bot token. [Click here](https://discordapp.com/developers/applications/me) to create you application and add a bot to it. */ "DISCORD_CHANNEL_ID": "<channel>", /* Discord channel ID for for the discord bot. Enable developer mode in your Discord client, then right click channel and select "Copy ID". */ "DISCORD_CHANNEL_NAME": "#<channel name>" /* The Discord channel name. It is recommended to use the ID if the bot is in multiple servers. The ID will take precedence. */ diff --git a/config.json b/config.json index 43d7140..2ca92fb 100644 --- a/config.json +++ b/config.json @@ -3,6 +3,7 @@ "USE_WEBHOOKS": true, "WEBHOOK_URL": "DISCORD_WEBHOOK_URL_HERE", + "IGNORE_WEBHOOKS": true, "DISCORD_TOKEN": "TOKEN_HERE", "DISCORD_CHANNEL_ID": "", "DISCORD_CHANNEL_NAME": "#bot", diff --git a/src/Config.ts b/src/Config.ts index ce59ed2..dff0b10 100644 --- a/src/Config.ts +++ b/src/Config.ts @@ -3,6 +3,7 @@ export interface Config { USE_WEBHOOKS: boolean WEBHOOK_URL: string + IGNORE_WEBHOOKS: string DISCORD_TOKEN: string DISCORD_CHANNEL_ID: string DISCORD_CHANNEL_NAME: string diff --git a/src/Discord.ts b/src/Discord.ts index 8415ad0..4f177c8 100644 --- a/src/Discord.ts +++ b/src/Discord.ts @@ -48,13 +48,46 @@ class Discord { } } + private parseDiscordWebhook (url: string) { + const re = /discordapp.com\/api\/webhooks\/([^\/]+)\/([^\/]+)/ + + // the is of the webhook + let id = null + let token = null + + if (!re.test(url)) { + // In case the url changes at some point, I will warn if it still works + console.log('[WARN] The Webhook URL may not be valid!') + } else { + const match = url.match(re) + if (match) { + id = match[1] + token = match[2] + } + } + + return { id, token } + } + private async onMessage (message: Message) { // no channel, done if (!this.channel) return // don't want to check other channels if (message.channel.id !== this.channel || message.channel.type !== 'text') return // if using webhooks, ignore this! - if (this.config.USE_WEBHOOKS && message.webhookID) return + if (message.webhookID) { + // if ignoring all webhooks, ignore + if (this.config.IGNORE_WEBHOOKS) { + return + } else if (this.config.USE_WEBHOOKS) { + // otherwise, ignore all webhooks that are not the same as this one + const { id } = this.parseDiscordWebhook(this.config.WEBHOOK_URL) + if (id === message.webhookID) { + if (this.config.DEBUG) console.log('[INFO] Ignoring webhook from self') + return + } + } + } // if the same user as the bot, ignore if (message.author.id === this.client.user.id) return // ignore any attachments @@ -81,6 +114,8 @@ class Discord { command = `/tellraw @a ${this.makeMinecraftTellraw(message)}` } + if (this.config.DEBUG) console.log(`[DEBUG] Sending command "${command}" to the server`) + if (command) { await rcon.command(command).catch((e) => { console.log('[ERROR] Could not send command!') diff --git a/src/MinecraftHandler.ts b/src/MinecraftHandler.ts index 0e4e5d7..96b525a 100644 --- a/src/MinecraftHandler.ts +++ b/src/MinecraftHandler.ts @@ -158,8 +158,7 @@ class MinecraftHandler { console.log('[INFO] Please enter the following command on your server running the Minecraft server:') if (defaultPath) { - console.log(' Replace "PATH_TO_MINECRAFT_SERVER_INSTALL" with the path to your Minecraft server install') - if (defaultUrl) console.log(' and "YOUR_URL" with the URL/IP of the server running Shulker!') + console.log(' Replace "PATH_TO_MINECRAFT_SERVER_INSTALL" with the path to your Minecraft server install' + (defaultUrl ? ' and "YOUR_URL" with the URL/IP of the server running Shulker.' : '')) } else { if (defaultUrl) console.log(' Replace "YOUR_URL" with the URL/IP of the server running Shulker') } |