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* Fixed tellraw components not being encoded properlyBen Landin2020-04-19
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* Update README.mddestruc7i0n2020-02-11
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* Merge pull request #47 from destruc7i0n/refactordestruc7i0n2020-02-11
|\ | | | | Refactor
| * Precedencedestruc7i0n2020-02-05
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| * Allow specification of the channel name rather than iddestruc7i0n2020-02-05
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| * Some more cleanupdestruc7i0n2020-02-05
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| * More config handlingdestruc7i0n2020-02-05
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| * Update typesdestruc7i0n2020-02-04
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| * Docs updatesdestruc7i0n2020-02-04
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| * Code cleanupdestruc7i0n2020-02-04
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| * Refactor and rebuild to TypeScriptdestruc7i0n2020-02-04
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* Merge pull request #37 from destruc7i0n/webhooksdestruc7i0n2019-02-11
|\ | | | | Local file support
| * Local file supportdestruc7i0n2019-02-11
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* | Merge pull request #33 from destruc7i0n/webhooksdestruc7i0n2018-11-11
|\| | | | | Webhooks!
| * Let's make this usable again!destruc7i0n2018-11-11
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* Merge pull request #29 from Arcensoth/masterdestruc7i0n2018-08-30
|\ | | | | Allow configurable message formats
| * Allow configurable discord formatArcensoth2018-02-23
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| * Revert example tellraw format to mimic the originalArcensoth2018-02-23
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| * Update readme with new tellraw config optionArcensoth2018-02-23
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| * Allow configurable tellraw formatArcensoth2018-02-23
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| * Allow config file to be passed as a parameterArcensoth2018-02-23
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| * Ignore node installation filesArcensoth2018-02-23
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| * Change the in-game message formatArcensoth2018-02-23
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* Merge pull request #21 from destruc7i0n/remove-cidestruc7i0n2017-10-29
|\ | | | | Remove CI
| * Remove CIUnknown2017-10-29
|/ | | remove CI as it doesn't really do much
* Update readmedestruc7i0n2017-06-03
| | | | | * Made the command wording a little more understandable * Remove TRAVIS * Remove "Upcoming" as the official API has come and this is not easily doable
* Update gif linkdestruc7i0n2017-05-10
| | | Moved to my new system
* Merge pull request #17 from heidar/masterdestruc7i0n2017-02-09
|\ | | | | Update discord.js and improve README
| * add some extra useful infoHeidar Bernhardsson2017-02-06
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| * update discord.js and fix channel retreivalHeidar Bernhardsson2017-02-06
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* | Latest node version Travisdestruc7i0n2017-02-09
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* Add semicolondestruc7i0n2016-08-29
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* FixesColin2016-08-29
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* Update discord.js versiondestruc7i0n2016-04-11
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* Add S_Odestruc7i0n2016-01-23
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* Merge pull request #7 from SecretOnline/filterdestruc7i0n2016-01-23
|\ | | | | Only send messages in specified channel to Minecraft
| * Check Discord channel ID for incoming messagessecret_online2016-01-23
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* | Merge pull request #6 from SecretOnline/rcon-errordestruc7i0n2016-01-23
|\ \ | | | | | | Fix RCON errors when Minecraft server goes down
| * | Only have one RCON reconnect at the same timesecret_online2016-01-24
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| * | Add config option for RCON delaysecret_online2016-01-24
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| * | Reconnect RCON on errorsecret_online2016-01-24
| |/ | | | | | | Added 10s delay inbetween connections
| * Beautify with JS Beautifysecret_online2016-01-18
| | | | | | | | Embrace the whitespace. Readability is a great thing.
| * Add var keyword to variable declarationssecret_online2016-01-18
|/ | | | | Also added strict mode declaration. Linter should now pick up on strict mode invalidations.
* Add Suggestions and fix one commentdestruc7i0n2016-01-13
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* Update README.mddestruc7i0n2016-01-13
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* Update README.mddestruc7i0n2016-01-12
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* Update index.jsdestruc7i0n2016-01-12
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* Update README.mddestruc7i0n2016-01-12
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* Update README.mddestruc7i0n2016-01-12
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* Update README.mddestruc7i0n2016-01-12
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