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* Make dtch one command, add sinkingJune McEnroe2019-08-12
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* Add whenJune McEnroe2019-07-24
| | | | When? Now.
* Add shotty man page and build itJune McEnroe2019-07-09
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* Add pteeJune McEnroe2019-07-08
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* Simplify and build bitJune McEnroe2019-05-30
| | | | lex is a waste of time.
* Add orderJune McEnroe2019-05-15
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* Move relay to binJune McEnroe2019-05-04
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* Add setoptJune McEnroe2019-02-24
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* Unify *up scripts into one up.shJune McEnroe2019-02-12
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* Generate html for binsJune McEnroe2019-02-10
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* Add pattend to hiJune McEnroe2019-02-06
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* Add aesJune McEnroe2019-02-05
| | | | | Okay this should really be aes(6) but I don't feel like adding back MAN6 in the Makefile.
* Add beef Befunge-93 interpreterJune McEnroe2019-01-26
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* Reunify gfx and binJune McEnroe2019-01-17
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* Reorganize bin and Makefile once againJune McEnroe2019-01-17
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* Rename rec to watJune McEnroe2019-01-01
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* Rename watch to recJune McEnroe2018-12-02
| | | | A watch binary already exists in various places (but isn't useful).
* Rearrange bin Makefile once moreJune McEnroe2018-11-14
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* Remove klonJune McEnroe2018-10-16
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* Add ttpreJune McEnroe2018-10-08
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* Add psf2pngJune McEnroe2018-09-28
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* Add psfed, a PSF2 font editorJune McEnroe2018-09-24
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* Remove GAMES from BINSJune McEnroe2018-09-11
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* Add klon.6June McEnroe2018-09-07
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* Generate scheme.hJune McEnroe2018-08-20
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* Add open(1) forwarding to pbdJune McEnroe2018-08-08
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* Move graphical programs out of binJune McEnroe2018-07-30
| | | | I wonder when the last time was something needed -ledit...
* Add modemJune McEnroe2018-05-13
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* Add brotJune McEnroe2018-04-10
| | | | It's a Mandelbrot renderer.
* Add scheme.png targetJune McEnroe2018-03-31
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* Add color scheme PNG generatorJune McEnroe2018-03-31
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* Copy glitch from pngoJune McEnroe2018-03-02
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* Remove jrpJune McEnroe2018-02-25
| | | | It was fun.
* Add WIP pngo which produces glitch artJune McEnroe2018-02-15
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* Move PNG filename counter into gfxxJune McEnroe2018-02-14
| | | | pngs.c was a fun idea but a little convoluted.
* Add PNG stream splitterJune McEnroe2018-02-13
| | | | | I don't know, somehow this is easier than having gfxx care about where it's writing to.
* Silence BSD ctags warningsJune McEnroe2018-02-09
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* Move gfx frontends around to simplify buildJune McEnroe2018-02-09
| | | | | I forgot that you can expand variables inside variables names in make. Certainly makes some fun things possible.
* Add janky X11 graphics frontendJune McEnroe2018-02-07
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* Add tags targetJune McEnroe2018-02-06
| | | | | | This seems a bit out of character for me, but this is basically free: ctags(1) is part of FreeBSD and Darwin, and vim automatically uses tags. Also the format of tags files is cute.
* Set up Makefile for gfxx-cocoa or gfxx-fbJune McEnroe2018-02-04
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* Separate gfxx and its framebuffer frontendJune McEnroe2018-02-03
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* Add fbattJune McEnroe2018-02-01
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* Add gfxxJune McEnroe2018-02-01
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* Add fbclockJune McEnroe2018-01-29
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* Add portable bins targetJune McEnroe2018-01-28
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* Add klonJune McEnroe2018-01-22
| | | | | | I've been working on this the past two days. Not playable yet but I think a good start. I enjoy the card and stack representation too much and this is probably why I don't enjoy industry programming as much.
* Remove ishJune McEnroe2017-10-26
| | | | I think I've lost the ability to code...
* Add beginning of very basic shell, ishJune McEnroe2017-10-13
| | | | Following <https://github.com/tokenrove/build-your-own-shell>.
* Add typing gameJune McEnroe2017-09-14
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