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2018-02-22Abort on other values of enums in pngoJune McEnroe
2018-02-22Fix zlib types on 32-bitJune McEnroe
2018-02-21Git config merge.conflictStyle diff3June McEnroe
This is probably a good idea, though I haven't run into a merge conflict yet.
2018-02-21Switch to and vendor Go Mono fontJune McEnroe
Go Mono is almost identical to Luxi Mono (same designers) but MIT-licensed. From https://go.googlesource.com/image font/gofont/ttfs.
2018-02-20Add unistd.h include to pngo.cJune McEnroe
Where getopt properly lives.
2018-02-20Take multiple inputs to pngoJune McEnroe
2018-02-20Reduce bit depth in pngoJune McEnroe
2018-02-20Always use None filter for indexed or bit depth < 8June McEnroe
2018-02-19Add pngo command line optionsJune McEnroe
2018-02-19Clean up pngo optimization functionsJune McEnroe
2018-02-19Index color if possible in pngoJune McEnroe
2018-02-19Read and write palette in pngoJune McEnroe
2018-02-18Add pngo to READMEJune McEnroe
2018-02-18Always dump truecolor PNG in gfxxJune McEnroe
pngo can handle reducing it to grayscale.
2018-02-18Eliminate redundant color in pngoJune McEnroe
2018-02-18Just globalize all the things in pngoJune McEnroe
2018-02-17Tweak pngo codeJune McEnroe
2018-02-17Eliminate redundant alpha in pngoJune McEnroe
2018-02-17Support all bit depths in pngoJune McEnroe
2018-02-17Implement filter heuristic from PNG specJune McEnroe
2018-02-16Fix pngo glitchJune McEnroe
Basically changing the filter type without actually recalculating the bytes results in some interesting stuff.
2018-02-16Refactor scanlines and filter bytes, more glitchJune McEnroe
2018-02-16Fix paethPredictor comparisonJune McEnroe
2018-02-16Handle more color types, depths, IDATs in pngoJune McEnroe
Also fixed reconData so that it can at least round-trip the glitches it creates.
2018-02-15Add WIP pngo which produces glitch artJune McEnroe
2018-02-14Encode grayscale PNGs in gfxxJune McEnroe
2018-02-14Avoid accessing past last byte in gfxxJune McEnroe
2018-02-14Print PNG path on gfxx dumpJune McEnroe
2018-02-14Add gfxx 4444 presetJune McEnroe
2018-02-14Fix gfxx row scrolling for BITS_TOTAL < 8June McEnroe
2018-02-14Write at least 1 for each component of sBIT in gfxxJune McEnroe
PNG requires each to be 0 < x <= depth. ImageMagick actually checks.
2018-02-14Write newlines between watch iterationsJune McEnroe
2018-02-14Add gfxx DUMP_ALLJune McEnroe
2018-02-14Replace pngChunk with glorious C metaprogrammingJune McEnroe
2018-02-14Move PNG filename counter into gfxxJune McEnroe
pngs.c was a fun idea but a little convoluted.
2018-02-14Remove typoJune McEnroe
The bin, not a typographical error. I only made it because I was switching keyboard layouts but now I'm back on QWERTY and can type fine.
2018-02-13Unset dump in gfxx drawJune McEnroe
Otherwise hitting 'x' then resizing would cause dumps.
2018-02-13Add PNG stream splitterJune McEnroe
I don't know, somehow this is easier than having gfxx care about where it's writing to.
2018-02-12Dump gfxx screen to PNG on stdout with xJune McEnroe
2018-02-12Add PNG encoder to gfxxJune McEnroe
2018-02-12Only list first space of tabsJune McEnroe
2018-02-12Use Intel syntax in LLDBJune McEnroe
GDB has no idea what's going on if you run it on a Cocoa app, and it turns out LLDB is pretty nice. Why does it get a bad reputation?
2018-02-11Add "Close Window" menu item to gfx/cocoaJune McEnroe
2018-02-11Tweak gfxx code styleJune McEnroe
Just things.
2018-02-11Avoid xres/yres names in gfxxJune McEnroe
2018-02-11Only set GFX if unsetJune McEnroe
2018-02-09Link -lncursesJune McEnroe
Apparently the curses link doesn't exist everywhere.
2018-02-09Fix X11 KeySym lookup with modifiersJune McEnroe
On friends' systems there appear to be modifiers that are always set which were intefering with selecting the KeySym based on the state of shift.
2018-02-09Clean up bin/gfx/x11.cJune McEnroe
Only behavior that should have changed is avoiding reallocating the pixmap unless the width or height is larger.
2018-02-09Move gfx interface to header fileJune McEnroe
.o files should technically depend on this, but I don't think it will matter much.