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Commit message (Collapse)AuthorAge
* Use anonymous unionJune McEnroe2018-04-09
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* Miscellaneous code cleanupJune McEnroe2018-03-05
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* Pass message structs by valueJune McEnroe2018-03-05
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* Clean up spawn constantsJune McEnroe2018-03-05
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* Rename Tile timestamps {create,modify,access}TimeJune McEnroe2018-03-05
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* Remove leading blank linesJune McEnroe2017-09-27
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* Assert client coords are valid after movementJune McEnroe2017-09-03
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* Relicense AGPLJune McEnroe2017-09-03
| | | | | | | I know it's already published under a permissive license in what is probably its final form, but I want to license it AGPL anyway on principle following some conversations I had about open source, corporations and copyleft.
* Remove clientRemove call from clientCastJune McEnroe2017-09-01
| | | | | | | If an error occurs on a client socket during a broadcast, that client will show up in the kqueue loop with EV_EOF and get removed that way. Tested by sending SIGKILL to a client and watching its cursor disappear.
* Add four additional spawnsJune McEnroe2017-08-29
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* Add respawningJune McEnroe2017-08-28
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* Use MakefileJune McEnroe2017-08-26
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* Add license to C filesJune McEnroe2017-08-24
| | | | I feel like doing this now.
* Clean up unnecessary kevent initializersJune McEnroe2017-08-13
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* Remove MADV_NOSYNCJune McEnroe2017-08-08
| | | | | I don't think this has any benefit. It just takes longer to stop the server because it flushes all the pages then.
* Completely retry if a send fails during a broadcastJune McEnroe2017-08-08
| | | | | | | | This fixes a bug where the saved next client to iterate through would also get removed. This can result in messages being sent multiple times to a client, but that will have no negative effect.
* Reverse order of main loopJune McEnroe2017-08-08
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* Turn off SIGPIPE at the socket levelJune McEnroe2017-08-08
| | | | | I imagine it's better to not generate SIGPIPE at all rather than generate and ignore.
* Split tile access and modifyJune McEnroe2017-08-02
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* Madvise RANDOM and NOSYNCJune McEnroe2017-08-01
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* Fix removing clients from clientCastJune McEnroe2017-07-31
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* Don't dump tiles in coreJune McEnroe2017-07-31
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* Use designated initializers for messagesJune McEnroe2017-07-31
| | | | I did not realize this syntax was so powerful.
* Show other clients' cursorsJune McEnroe2017-07-31
| | | | Also unfuck removing on send failure.
* Track tile access countsJune McEnroe2017-07-31
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* Handle large movesJune McEnroe2017-07-31
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* Track color only client-sideJune McEnroe2017-07-30
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* Add tile create and access timestampsJune McEnroe2017-07-30
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* Initial commitJune McEnroe2017-07-30