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#include <math.h>
#include <stdio.h>
#include <stdlib.h>

static struct Point {
	int x, y;
} Point(int x, int y) {
	return (struct Point) { x, y };
}

static int eq(struct Point a, struct Point b) {
	return a.x == b.x && a.y == b.y;
}

static struct Point sub(struct Point a, struct Point b) {
	return Point(a.x - b.x, a.y - b.y);
}

static struct Point reduce(struct Point p) {
	int max = (abs(p.x) > abs(p.y) ? abs(p.x) : abs(p.y));
	for (int i = max; i > 1; --i) {
		if (p.x / i * i != p.x) continue;
		if (p.y / i * i != p.y) continue;
		return Point(p.x / i, p.y / i);
	}
	return p;
}

static double angle(struct Point p) {
	double theta = atan2(p.x, -p.y);
	return (theta < 0.0 ? theta + 2.0 * M_PI : theta);
}

static int compar(const void *_a, const void *_b) {
	struct Point a = *(const struct Point *)_a;
	struct Point b = *(const struct Point *)_b;
	if (angle(a) == angle(b)) {
		return copysign(1.0, hypot(a.x, a.y) - hypot(b.x, b.y));
	} else {
		return copysign(1.0, angle(a) - angle(b));
	}
}

int main(void) {
	struct Point ps[2048];
	size_t len = 0;
	int y = 0, x = 0;
	int ch;
	while (EOF != (ch = getchar())) {
		switch (ch) {
			break; case '.': x++;
			break; case '#': ps[len++] = Point(x++, y);
			break; case '\n': y++; x = 0;
		}
	}

	size_t m, max = 0;
	for (size_t i = 0; i < len; ++i) {
		struct Point ds[2048];
		size_t dlen = 0;
		for (size_t j = 0; j < len; ++j) {
			if (j == i) continue;
			struct Point a = reduce(sub(ps[j], ps[i]));
			size_t d;
			for (d = 0; d < dlen; ++d) {
				if (eq(ds[d], a)) break;
			}
			if (d == dlen) ds[dlen++] = a;
		}
		if (dlen > max) {
			max = dlen;
			m = i;
		}
	}
	printf("%zu\n", max);

	struct Point o = ps[m];
	ps[m] = ps[--len];
	for (size_t i = 0; i < len; ++i) {
		ps[i] = sub(ps[i], o);
	}
	qsort(ps, len, sizeof(ps[0]), compar);
	for (int n = 0;;) {
		for (size_t i = 0; i < len; ++i) {
			if (eq(ps[i], Point(0, 0))) continue;
			if (++n == 200) {
				printf("%d\n", 100 * (o.x + ps[i].x) + (o.y + ps[i].y));
				return 0;
			}
			double theta = angle(ps[i]);
			ps[i] = Point(0, 0);
			while (i + 1 < len && angle(ps[i + 1]) == theta) i++;
		}
	}
}