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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct Grid {
	int h, w;
	char c[128][128];
};
static char at(const struct Grid *grid, int y, int x) {
	if (x < 0 || y < 0 || x >= grid->w || y >= grid->h) return '.';
	return grid->c[y][x];
}
static int adj(const struct Grid *grid, int y, int x) {
	return (
		(at(grid, y - 1, x - 1) == '#') +
		(at(grid, y - 1, x + 0) == '#') +
		(at(grid, y - 1, x + 1) == '#') +
		(at(grid, y + 0, x - 1) == '#') +
		(at(grid, y + 0, x + 1) == '#') +
		(at(grid, y + 1, x - 1) == '#') +
		(at(grid, y + 1, x + 0) == '#') +
		(at(grid, y + 1, x + 1) == '#')
	);
}
static struct Grid gen1(const struct Grid *prev) {
	struct Grid next = { .h = prev->h, .w = prev->w };
	for (int y = 0; y < next.h; ++y) {
		for (int x = 0; x < next.w; ++x) {
			if (prev->c[y][x] == 'L' && !adj(prev, y, x)) {
				next.c[y][x] = '#';
			} else if (prev->c[y][x] == '#' && adj(prev, y, x) >= 4) {
				next.c[y][x] = 'L';
			} else {
				next.c[y][x] = prev->c[y][x];
			}
		}
	}
	return next;
}
static char ray(const struct Grid *grid, int y, int x, int dy, int dx) {
	y += dy;
	x += dx;
	while (y >= 0 && y < grid->h && x >= 0 && x < grid->w) {
		if (grid->c[y][x] != '.') return grid->c[y][x];
		y += dy;
		x += dx;
	}
	return '.';
}
static int see(const struct Grid *grid, int y, int x) {
	return (
		(ray(grid, y, x, -1, -1) == '#') +
		(ray(grid, y, x, -1, +0) == '#') +
		(ray(grid, y, x, -1, +1) == '#') +
		(ray(grid, y, x, +0, -1) == '#') +
		(ray(grid, y, x, +0, +1) == '#') +
		(ray(grid, y, x, +1, -1) == '#') +
		(ray(grid, y, x, +1, +0) == '#') +
		(ray(grid, y, x, +1, +1) == '#')
	);
}
static struct Grid gen2(const struct Grid *prev) {
	struct Grid next = { .h = prev->h, .w = prev->w };
	for (int y = 0; y < next.h; ++y) {
		for (int x = 0; x < next.w; ++x) {
			if (prev->c[y][x] == 'L' && !see(prev, y, x)) {
				next.c[y][x] = '#';
			} else if (prev->c[y][x] == '#' && see(prev, y, x) >= 5) {
				next.c[y][x] = 'L';
			} else {
				next.c[y][x] = prev->c[y][x];
			}
		}
	}
	return next;
}
int main(void) {
	struct Grid init = {0};
	while (EOF != scanf("%s\n", init.c[init.h])) {
		init.h++;
	}
	init.w = strlen(init.c[0]);
	struct Grid prev = init;
	for (;;) {
		struct Grid next = gen1(&prev);
		if (!memcmp(&next, &prev, sizeof(next))) break;
		prev = next;
	}
	int occ = 0;
	for (int y = 0; y < prev.h; ++y) {
		for (int x = 0; x < prev.w; ++x) {
			occ += prev.c[y][x] == '#';
		}
	}
	printf("%d\n", occ);
	prev = init;
	for (;;) {
		struct Grid next = gen2(&prev);
		if (!memcmp(&next, &prev, sizeof(next))) break;
		prev = next;
	}
	occ = 0;
	for (int y = 0; y < prev.h; ++y) {
		for (int x = 0; x < prev.w; ++x) {
			occ += prev.c[y][x] == '#';
		}
	}
	printf("%d\n", occ);
}