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-rw-r--r--demo.c113
1 files changed, 0 insertions, 113 deletions
diff --git a/demo.c b/demo.c
deleted file mode 100644
index 812e5f4..0000000
--- a/demo.c
+++ /dev/null
@@ -1,113 +0,0 @@
-/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <SDL.h>
-
-#include "cards.h"
-
-enum {
-	Width = 585,
-	Height = 402,
-};
-
-static void fail(const char *prefix) {
-	fprintf(stderr, "%s: %s\n", prefix, SDL_GetError());
-	exit(EXIT_FAILURE);
-}
-
-int main(void) {
-	if (SDL_Init(SDL_INIT_VIDEO) < 0) fail("SDL_Init");
-	atexit(SDL_Quit);
-
-	SDL_Window *window;
-	SDL_Renderer *render;
-	int error = SDL_CreateWindowAndRenderer(
-		Width, Height, SDL_WINDOW_ALLOW_HIGHDPI,
-		&window, &render
-	);
-	if (error) fail("SDL_CreateWindowAndRenderer");
-
-	int width, height;
-	SDL_GetRendererOutputSize(render, &width, &height);
-	if (width > Width || height > Height) {
-		SDL_RenderSetIntegerScale(render, SDL_TRUE);
-		SDL_RenderSetScale(
-			render,
-			(float)width / Width,
-			(float)height / Height
-		);
-	}
-
-	// TODO: Path search/option.
-	SDL_RWops *rw = SDL_RWFromFile("CARDS.DLL", "rb");
-	if (!rw) fail("CARDS.DLL");
-
-	struct Cards *cards = Cards_Load(
-		rw, Cards_ColorKey | Cards_AlphaCorners | Cards_BlackBorders
-	);
-	if (!cards) fail("Cards_Load");
-	SDL_RWclose(rw);
-
-	SDL_Texture *textures[Cards_Count];
-	for (int i = 0; i < Cards_Count; ++i) {
-		textures[i] = NULL;
-		if (!cards->surfaces[i]) continue;
-		textures[i] = SDL_CreateTextureFromSurface(render, cards->surfaces[i]);
-		if (!textures[i]) fail("SDL_CreateTextureFromSurface");
-	}
-	Cards_Free(cards);
-
-	int card = Cards_Club + Cards_A;
-	SDL_Rect rect = { 11, 5, Cards_Width, Cards_Height };
-
-	for (;;) {
-		SDL_Event event;
-		SDL_WaitEvent(&event);
-		if (event.type == SDL_QUIT) break;
-
-		if (event.type == SDL_KEYDOWN) {
-			if (event.key.keysym.sym == SDLK_LEFT) {
-				do {
-					card--;
-					if (!card) card = Cards_Count - 1;
-				} while (!textures[card]);
-			} else if (event.key.keysym.sym == SDLK_RIGHT) {
-				do {
-					card++;
-					if (card == Cards_Count) card = 0;
-				} while (!textures[card]);
-			}
-		}
-
-		if (event.type == SDL_MOUSEMOTION) {
-			if (event.motion.state & SDL_BUTTON_LMASK) {
-				rect.x += event.motion.xrel;
-				rect.y += event.motion.yrel;
-			}
-		}
-
-		SDL_SetRenderDrawColor(render, 0x00, 0xAA, 0x55, 0xFF);
-		SDL_RenderClear(render);
-		SDL_RenderCopy(render, textures[card], NULL, &rect);
-
-		SDL_RenderPresent(render);
-	}
-
-	return EXIT_SUCCESS;
-}