about summary refs log tree commit diff
path: root/cards.c
blob: dac93fe02cd53f5b008e4e04a2ec8fef9f075d67 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <errno.h>
#include <stdlib.h>
#include <string.h>

#include "cards.h"

static SDL_Surface *
dibSurface(SDL_RWops *rw, Uint32 offset, Uint32 length) {
	Uint32 bitmapLength = 0x0E + length;

	Uint8 *buffer = malloc(bitmapLength);
	if (!buffer) {
		SDL_SetError("malloc error: %s", strerror(errno));
		return NULL;
	}

	SDL_RWops *bitmap = SDL_RWFromMem(buffer, bitmapLength);
	if (!bitmap) {
		free(buffer);
		return NULL;
	}

	if (SDL_RWseek(rw, offset, RW_SEEK_SET) < 0) goto fail;
	Uint32 dibHeaderLength = SDL_ReadLE32(rw);
	Uint32 bitmapDataOffset = 0x0E + dibHeaderLength;

	if (dibHeaderLength == 0x0C) {
		if (SDL_RWseek(rw, 0x06, RW_SEEK_CUR) < 0) goto fail;
		Uint16 bitsPerPixel = SDL_ReadLE16(rw);
		bitmapDataOffset += 3 * (1 << bitsPerPixel);

	} else if (dibHeaderLength == 0x28) {
		if (SDL_RWseek(rw, 0x0A, RW_SEEK_CUR) < 0) goto fail;
		Uint16 bitsPerPixel = SDL_ReadLE16(rw);
		if (SDL_RWseek(rw, 0x10, RW_SEEK_CUR) < 0) goto fail;
		Uint32 paletteLength = SDL_ReadLE32(rw);

		if (!paletteLength) paletteLength = 1 << bitsPerPixel;
		bitmapDataOffset += 4 * paletteLength;

	} else {
		SDL_SetError("unrecognized DIB header length %u", dibHeaderLength);
		goto fail;
	}

	SDL_WriteU8(bitmap, 'B');
	SDL_WriteU8(bitmap, 'M');
	SDL_WriteLE32(bitmap, bitmapLength);
	SDL_WriteLE16(bitmap, 0); // reserved
	SDL_WriteLE16(bitmap, 0); // reserved
	SDL_WriteLE32(bitmap, bitmapDataOffset);

	if (SDL_RWseek(rw, offset, RW_SEEK_SET) < 0) goto fail;
	if (SDL_RWread(rw, &buffer[SDL_RWtell(bitmap)], length, 1) < 1) goto fail;

	SDL_RWseek(bitmap, 0, RW_SEEK_SET);
	SDL_Surface *surface = SDL_LoadBMP_RW(bitmap, 1);
	free(buffer);
	return surface;

fail:
	SDL_RWclose(bitmap);
	free(buffer);
	return NULL;
}

static int setColorKey(struct Cards *cards) {
	int i = Cards_Empty;
	if (SDL_SetColorKey(cards->surfaces[i], SDL_TRUE, 1) < 0) return -1;
	for (i = Cards_X; i <= Cards_O; ++i) {
		if (SDL_SetColorKey(cards->surfaces[i], SDL_TRUE, 12) < 0) return -1;
	}
	return 0;
}

static int setAlphaCorners(struct Cards *cards) {
	SDL_Surface *alpha = NULL;
	for (int i = 0; i < Cards_Count; ++i) {
		if (!cards->surfaces[i]) continue;

		alpha = SDL_ConvertSurfaceFormat(
			cards->surfaces[i], SDL_PIXELFORMAT_RGBA32, 0
		);
		if (!alpha) return -1;

		if (SDL_SetSurfaceBlendMode(alpha, SDL_BLENDMODE_BLEND) < 0) goto fail;

		SDL_Rect rects[8] = {
			{ 0, 0, 2, 1 },
			{ 0, 1, 1, 1 },
			{ Cards_Width - 2, 0, 2, 1 },
			{ Cards_Width - 1, 1, 1, 1 },
			{ 0, Cards_Height - 1, 2, 1 },
			{ 0, Cards_Height - 2, 1, 1 },
			{ Cards_Width - 2, Cards_Height - 1, 2, 1 },
			{ Cards_Width - 1, Cards_Height - 2, 1, 1 },
		};
		Uint32 trans = SDL_MapRGBA(alpha->format, 0x00, 0x00, 0x00, 0x00);
		if (SDL_FillRects(alpha, rects, 8, trans) < 0) goto fail;

		SDL_FreeSurface(cards->surfaces[i]);
		cards->surfaces[i] = alpha;
	}
	return 0;

fail:
	SDL_FreeSurface(alpha);
	return -1;
}

static int setBlackBorders(struct Cards *cards) {
	for (int i = Cards_Diamond + Cards_A; i <= Cards_Heart + Cards_K; ++i) {
		if (!cards->surfaces[i]) continue;
		SDL_Rect rects[8] = {
			{ 2, 0, Cards_Width - 4, 1 },
			{ 2, Cards_Height - 1, Cards_Width - 4, 1 },
			{ 0, 2, 1, Cards_Height - 4 },
			{ Cards_Width - 1, 2, 1, Cards_Height - 4 },
			{ 1, 1, 1, 1 },
			{ Cards_Width - 2, 1, 1, 1 },
			{ 1, Cards_Height - 2, 1, 1 },
			{ Cards_Width - 2, Cards_Height - 2, 1, 1 },
		};
		Uint32 black = SDL_MapRGB(cards->surfaces[i]->format, 0x00, 0x00, 0x00);
		if (SDL_FillRects(cards->surfaces[i], rects, 8, black) < 0) return -1;
	}
	return 0;
}

struct Cards *Cards_Load(SDL_RWops *rw, enum Cards_Flags flags) {
	struct Cards *cards = calloc(1, sizeof(*cards));
	if (!cards) {
		SDL_SetError("calloc error: %s", strerror(errno));
		return NULL;
	}

	if (SDL_RWseek(rw, 0, RW_SEEK_SET) < 0) goto fail;
	if (SDL_ReadU8(rw) != 'M' || SDL_ReadU8(rw) != 'Z') {
		SDL_SetError("invalid MZ signature");
		goto fail;
	}

	if (SDL_RWseek(rw, 0x3C, RW_SEEK_SET) < 0) goto fail;
	Uint16 neOffset = SDL_ReadLE16(rw);

	if (SDL_RWseek(rw, neOffset, RW_SEEK_SET) < 0) goto fail;
	if (SDL_ReadU8(rw) != 'N' || SDL_ReadU8(rw) != 'E') {
		SDL_SetError("invalid NE signature");
		goto fail;
	}

	if (SDL_RWseek(rw, neOffset + 0x24, RW_SEEK_SET) < 0) goto fail;
	Uint16 resourceTableOffset = neOffset + SDL_ReadLE16(rw);

	if (SDL_RWseek(rw, resourceTableOffset, RW_SEEK_SET) < 0) goto fail;
	Uint16 alignmentShift = SDL_ReadLE16(rw);

	Uint16 resourceCount;
	for (;;) {
		Uint16 typeID = SDL_ReadLE16(rw);
		resourceCount = SDL_ReadLE16(rw);
		SDL_ReadLE32(rw); // reserved

		if (!typeID) {
			SDL_SetError("no bitmap resources");
			goto fail;
		}
		if (typeID == 0x8002) break;

		if (SDL_RWseek(rw, 0x0C * resourceCount, RW_SEEK_CUR) < 0) goto fail;
	}

	for (Uint16 i = 0; i < resourceCount; ++i) {
		Uint16 offset = SDL_ReadLE16(rw);
		Uint16 length = SDL_ReadLE16(rw);
		SDL_ReadLE16(rw); // flags
		Uint16 id = SDL_ReadLE16(rw);
		SDL_ReadLE32(rw); // reserved

		id &= 0x7FFF;
		if (id >= Cards_Count) continue;

		Sint64 next = SDL_RWtell(rw);
		if (next < 0) goto fail;

		cards->surfaces[id] = dibSurface(
			rw,
			(Uint32)offset << alignmentShift,
			(Uint32)length << alignmentShift
		);
		if (!cards->surfaces[id]) goto fail;

		if (SDL_RWseek(rw, next, RW_SEEK_SET) < 0) goto fail;
	}

	for (int i = Cards_Club + Cards_A; i <= Cards_Spade + Cards_K; ++i) {
		if (cards->surfaces[i]) continue;
		SDL_SetError("missing resource %d", i);
		goto fail;
	}
	for (int i = Cards_Empty; i <= Cards_Back12; ++i) {
		if (cards->surfaces[i]) continue;
		SDL_SetError("missing resource %d", i);
		goto fail;
	}
	for (int i = Cards_X; i <= Cards_O; ++i) {
		if (cards->surfaces[i]) continue;
		SDL_SetError("missing resource %d", i);
		goto fail;
	}

	if (flags & Cards_ColorKey) {
		if (setColorKey(cards) < 0) goto fail;
	}
	if (flags & Cards_AlphaCorners) {
		if (setAlphaCorners(cards) < 0) goto fail;
	}
	if (flags & Cards_BlackBorders) {
		if (setBlackBorders(cards) < 0) goto fail;
	}

	return cards;

fail:
	Cards_Free(cards);
	return NULL;
}

void Cards_Free(struct Cards *cards) {
	for (int i = 0; i < Cards_Count; ++i) {
		if (!cards->surfaces[i]) continue;
		SDL_FreeSurface(cards->surfaces[i]);
	}
	free(cards);
}