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author | June McEnroe <june@causal.agency> | 2020-09-18 18:13:09 -0400 |
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committer | June McEnroe <june@causal.agency> | 2020-09-18 18:13:09 -0400 |
commit | 2b8a45779dcdb9f94060ddf694e99560ea80dabf (patch) | |
tree | 1b09a4ef1bfef4734c2d9d4d8200b5757ae3923a /LICENSE | |
parent | Copy style from wrapping point (diff) | |
download | catgirl-2b8a45779dcdb9f94060ddf694e99560ea80dabf.tar.gz catgirl-2b8a45779dcdb9f94060ddf694e99560ea80dabf.zip |
Switch back to checking for server by nick with '.'
This fixes a bug where if you send a private message before joining any channels, your message will be routed to the <network> window. That happens because without a JOIN, self.user remains unset, which means that require will copy self.nick (set by echoMessage) to self.host. The easiest solution is to go back to checking for '.' and add a '.' to the default nick, so now if a server sends a NOTICE with no origin it will look like -*.*- which is kinda cute.
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