diff options
-rw-r--r-- | README.md | 4 | ||||
-rw-r--r-- | config.json | 4 | ||||
-rw-r--r-- | src/Config.ts | 2 | ||||
-rw-r--r-- | src/MinecraftHandler.ts | 15 |
4 files changed, 12 insertions, 13 deletions
diff --git a/README.md b/README.md index 5a7c81a..a03ba9d 100644 --- a/README.md +++ b/README.md @@ -83,6 +83,7 @@ You can also easily Deploy to Heroku and the like, just be sure to edit `YOUR_UR "WEBHOOK": "/minecraft/hook", /* Web hook, where to send the log to */ "REGEX_SERVER_PREFIX": "\\[Server thread/INFO\\]:", /* What the lines of the log should start with */ "REGEX_MATCH_CHAT_MC": "^<([^>]*)> (.*)", /* What to match for chat (best to leave as default) */ + "REGEX_DEATH_MESSAGE": "^[\w_]+ (died|...)", /* What to match for death messages (best leave this default too) */ "REGEX_IGNORED_CHAT": "packets too frequently", /* What to ignore, you can put any regex for swear words for example and it will be ignored */ "DEBUG": false, /* Dev debugging */ @@ -92,8 +93,7 @@ You can also easily Deploy to Heroku and the like, just be sure to edit `YOUR_UR "SHOW_PLAYER_CONN_STAT": false, /* Shows player connection status in chat, e.g., Server - Shulker : TheMachine joined the game */ "SHOW_PLAYER_ADVANCEMENT": false, /* Shows when players earn advancements in chat, e.g., Server - Shulker : TheMachine has made the advacement [MEME - Machine] */ "SHOW_PLAYER_DEATH": false, /* Shows when players die in chat, e.g., Server - Shulker : TheMachine was blown up by creeper */ - "SHOW_PLAYER_ME": false, /* Shows when players use the /me command, e.g. **destruc7i0n** says hello */ - "DEATH_KEY_WORDS": ["shot", "fell", "etc".] /* Key words to look for when trying to identify a death message. (As of 3/11/2019 this list is up to date) */ + "SHOW_PLAYER_ME": false /* Shows when players use the /me command, e.g. **destruc7i0n** says hello */ } ``` diff --git a/config.json b/config.json index 78de668..07e1850 100644 --- a/config.json +++ b/config.json @@ -29,6 +29,7 @@ "WEBHOOK": "/minecraft/hook", "REGEX_SERVER_PREFIX": "\\[Server thread/INFO\\]:", "REGEX_MATCH_CHAT_MC": "^<([^>]*)> (.*)", + "REGEX_DEATH_MESSAGE": "^[\\w_]+ (died|drowned|blew up|fell|burned|froze|starved|suffocated|withered|walked into a cactus|experienced kinetic energy|discovered the floor was lava|tried to swim in lava|hit the ground|didn't want to live|went (up in flames|off with a bang)|walked into (fire|danger)|was (killed|shot|slain|pummeled|pricked|blown up|impaled|squashed|squished|skewered|poked|roasted|burnt|frozen|struck by lightning|fireballed|stung|doomed))", "REGEX_IGNORED_CHAT": "packets too frequently", "DEBUG": false, @@ -38,7 +39,6 @@ "SHOW_PLAYER_CONN_STAT": false, "SHOW_PLAYER_ADVANCEMENT": false, "SHOW_PLAYER_DEATH": false, - "SHOW_PLAYER_ME": false, - "DEATH_KEY_WORDS": ["shot", "fell", "death", "died", "doomed", "pummeled", "removed", "didn't want", "withered", "squashed", "flames", "burnt", "walked into", "bang", "roasted", "squished", "drowned", "killed", "slain", "blown", "blew", "suffocated", "struck", "lava", "impaled", "speared", "fireballed", "finished", "kinetic"] + "SHOW_PLAYER_ME": false } diff --git a/src/Config.ts b/src/Config.ts index 5a1417d..8b10801 100644 --- a/src/Config.ts +++ b/src/Config.ts @@ -32,6 +32,7 @@ export interface Config { WEBHOOK: string REGEX_SERVER_PREFIX: string REGEX_MATCH_CHAT_MC: string + REGEX_DEATH_MESSAGE: string REGEX_IGNORED_CHAT: string DEBUG: boolean @@ -42,5 +43,4 @@ export interface Config { SHOW_PLAYER_ADVANCEMENT: boolean SHOW_PLAYER_DEATH: boolean SHOW_PLAYER_ME: boolean - DEATH_KEY_WORDS: string[] } diff --git a/src/MinecraftHandler.ts b/src/MinecraftHandler.ts index 452784a..faf1828 100644 --- a/src/MinecraftHandler.ts +++ b/src/MinecraftHandler.ts @@ -113,15 +113,14 @@ class MinecraftHandler { return { username: serverUsername, message: `**${username}** ${rest}` } } } else if (this.config.SHOW_PLAYER_DEATH) { - for (let word of this.config.DEATH_KEY_WORDS){ - if (data.includes(word)){ - if (this.config.DEBUG) { - console.log( - `[DEBUG] A player died. Matched key word "${word}"` - ) - } - return { username: serverUsername, message: logLine } + const death_msg_re = new RegExp(this.config.REGEX_DEATH_MESSAGE) + const death_msg_match = logLine.match(death_msg_re) + + if (death_msg_match) { + if (this.config.DEBUG) { + console.log(`[DEBUG] A player died. Matched on "${death_msg_match[1]}"`) } + return { username: serverUsername, message: logLine } } } |