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import fs from 'fs'
import path from 'path'
import { Tail } from 'tail'
import express from 'express'
import type { Config } from './Config'
import { fixMinecraftUsername } from './lib/util'
export type LogLine = {
username: string
message: string
} | null
type Callback = (data: LogLine) => void
class MinecraftHandler {
config: Config
app: express.Application
tail: Tail
constructor(config: Config) {
this.config = config
}
private parseLogLine (data: string): LogLine {
const ignored = new RegExp(this.config.REGEX_IGNORED_CHAT)
if (ignored.test(data) || data.includes('Rcon connection')) {
if (this.config.DEBUG) console.log('[DEBUG] Line ignored')
return null
}
if (this.config.DEBUG) console.log('[DEBUG] Received ' + data)
const logLineDataRegex = new RegExp(
`${(this.config.REGEX_SERVER_PREFIX || "\\[Server thread/INFO\\]:")} (.*)`
)
// get the part after the log prefix, so all the actual data is here
const logLineData = data.match(logLineDataRegex)
if (!logLineDataRegex.test(data) || !logLineData) {
if (this.config.DEBUG) {
console.log('[DEBUG] Regex could not match the string:')
console.log('Received: "' + data + '", Regex matches lines that start with: "' + this.config.REGEX_SERVER_PREFIX + '"')
}
return null
}
const logLine = logLineData[1]
// the username used for server messages
const serverUsername = `${this.config.SERVER_NAME} - Server`
if (logLine.startsWith('<')) {
if (this.config.DEBUG){
console.log('[DEBUG] A player sent a chat message')
}
const re = new RegExp(this.config.REGEX_MATCH_CHAT_MC)
const matches = logLine.match(re)
if (!matches) {
console.log('[ERROR] Could not parse message: ' + logLine)
return null
}
const username = fixMinecraftUsername(matches[1])
const message = matches[2]
if (this.config.DEBUG) {
console.log('[DEBUG] Username: ' + matches[1])
console.log('[DEBUG] Text: ' + matches[2])
}
return { username, message }
} else if (
this.config.SHOW_PLAYER_CONN_STAT && (
logLine.includes('left the game') ||
logLine.includes('joined the game')
)
) {
// handle disconnection etc.
if (this.config.DEBUG){
console.log(`[DEBUG] A player's connection status changed`)
}
return { username: serverUsername, message: logLine }
} else if (this.config.SHOW_SERVER_STATUS && (logLine.includes('Starting minecraft server'))) {
if (this.config.DEBUG) {
console.log('[DEBUG] Server has started')
}
return { username: serverUsername, message: 'Server is online' }
} else if (this.config.SHOW_SERVER_STATUS && (logLine.includes('Stopping the server'))) {
if (this.config.DEBUG) {
console.log('[DEBUG] Server has stopped')
}
return { username: serverUsername, message: 'Server is offline' }
} else if (this.config.SHOW_PLAYER_ADVANCEMENT && logLine.includes('made the advancement')) {
// handle advancements
if (this.config.DEBUG){
console.log('[DEBUG] A player has made an advancement')
}
return { username: `${this.config.SERVER_NAME} - Server`, message: logLine }
} else if (this.config.SHOW_PLAYER_ME && logLine.startsWith('* ')) {
// /me commands have the bolded name and the action they did
const usernameMatch = data.match(/: \* ([a-zA-Z0-9_]{1,16}) (.*)/)
if (usernameMatch) {
const username = usernameMatch[1]
const rest = usernameMatch[2]
return { username: serverUsername, message: `**${username}** ${rest}` }
}
} else if (this.config.SHOW_PLAYER_DEATH) {
const deathMessageRegex = new RegExp(this.config.REGEX_DEATH_MESSAGE ?? '^[\\w_]+ died')
const deathMessageMatch = logLine.match(deathMessageRegex)
if (deathMessageMatch) {
if (this.config.DEBUG) {
console.log(`[DEBUG] A player died. Matched on "${deathMessageMatch[1]}"`)
}
return { username: serverUsername, message: logLine }
}
}
return null
}
private initWebServer (callback: Callback) {
// init the webserver
this.app = express()
this.app.use((request, _response, next) => {
request.rawBody = ''
request.setEncoding('utf8')
request.on('data', (chunk: string) => {
request.rawBody += chunk
})
request.on('end', function () {
next()
})
})
this.app.post(this.config.WEBHOOK, (req, res) => {
if (req.rawBody) {
const logLine = this.parseLogLine(req.rawBody)
callback(logLine)
}
res.json({ received: true })
})
const port: number = Number(process.env.PORT) || this.config.PORT
this.app.listen(port, () => {
console.log('[INFO] Bot listening on *:' + port)
if (!this.config.IS_LOCAL_FILE && this.config.SHOW_INIT_MESSAGE) {
// in case someone inputs the actual path and url in the config here...
let mcPath: string = this.config.PATH_TO_MINECRAFT_SERVER_INSTALL || 'PATH_TO_MINECRAFT_SERVER_INSTALL'
const url: string = this.config.YOUR_URL || 'YOUR_URL'
const defaultPath = mcPath === 'PATH_TO_MINECRAFT_SERVER_INSTALL'
const defaultUrl = url === 'YOUR_URL'
console.log('[INFO] Please enter the following command on your server running the Minecraft server:')
if (defaultPath) {
console.log(' Replace "PATH_TO_MINECRAFT_SERVER_INSTALL" with the path to your Minecraft server install' + (defaultUrl ? ' and "YOUR_URL" with the URL/IP of the server running Shulker.' : ''))
} else {
if (defaultUrl) console.log(' Replace "YOUR_URL" with the URL/IP of the server running Shulker')
}
mcPath = (defaultPath ? '/' : '') + path.join(mcPath, '/logs/latest.log')
let grepMatch = ': <'
if (this.config.SHOW_PLAYER_DEATH || this.config.SHOW_PLAYER_ME || this.config.SHOW_PLAYER_ADVANCEMENT || this.config.SHOW_PLAYER_CONN_STAT) {
grepMatch = this.config.REGEX_SERVER_PREFIX
}
console.log(` \`tail -F ${mcPath} | grep --line-buffered "${grepMatch}" | while read x ; do echo -ne $x | curl -X POST -d @- http://${url}:${port}${this.config.WEBHOOK} ; done\``)
if (grepMatch !== ': <') {
console.log(' Please note that the above command can send a lot of requests to the server. Disable the non-text messages (such as "SHOW_PLAYER_CONN_STAT") to reduce this if necessary.')
}
}
})
}
private initTail (callback: Callback) {
if (fs.existsSync(this.config.LOCAL_FILE_PATH)) {
console.log(`[INFO] Using configuration for local log file at "${this.config.LOCAL_FILE_PATH}"`)
this.tail = new Tail(this.config.LOCAL_FILE_PATH, {useWatchFile: this.config.FS_WATCH_FILE ?? true})
} else {
throw new Error(`[ERROR] Local log file not found at "${this.config.LOCAL_FILE_PATH}"`)
}
this.tail.on('line', (data: string) => {
// Parse the line to see if we care about it
let logLine = this.parseLogLine(data)
if (data) {
callback(logLine)
}
})
this.tail.on('error', (error: any) => {
console.log('[ERROR] Error tailing log file: ' + error)
})
}
public init (callback: Callback) {
if (this.config.IS_LOCAL_FILE) {
this.initTail(callback)
} else {
this.initWebServer(callback)
}
}
}
export default MinecraftHandler
|