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authorJune McEnroe <june@causal.agency>2018-10-16 22:25:09 -0400
committerJune McEnroe <june@causal.agency>2018-10-16 22:25:09 -0400
commit0296e57ea6d67a5e0acfb63651b29c7ee7bc8af7 (patch)
treec13b43d7847b54da275b4741e860742846506142 /bin/klon.c
parentUse wchar_t in ttpre (diff)
downloadsrc-0296e57ea6d67a5e0acfb63651b29c7ee7bc8af7.tar.gz
src-0296e57ea6d67a5e0acfb63651b29c7ee7bc8af7.zip
Remove klon
Diffstat (limited to 'bin/klon.c')
-rw-r--r--bin/klon.c359
1 files changed, 0 insertions, 359 deletions
diff --git a/bin/klon.c b/bin/klon.c
deleted file mode 100644
index 548a505b..00000000
--- a/bin/klon.c
+++ /dev/null
@@ -1,359 +0,0 @@
-/* Copyright (c) 2018, Curtis McEnroe <programble@gmail.com>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <assert.h>
-#include <curses.h>
-#include <locale.h>
-#include <stdbool.h>
-#include <stdint.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-typedef uint8_t Card;
-
-enum {
-	MaskRank   = 0x0F,
-	MaskSuit   = 0x30,
-	MaskColor  = 0x10,
-	MaskUp     = 0x40,
-	MaskSelect = 0x80,
-};
-
-enum {
-	SuitClub    = 0x00,
-	SuitDiamond = 0x10,
-	SuitSpade   = 0x20,
-	SuitHeart   = 0x30,
-};
-
-struct Stack {
-	Card data[52];
-	uint8_t index;
-};
-#define EMPTY { .data = {0}, .index = 52 }
-
-static void push(struct Stack *stack, Card card) {
-	assert(stack->index > 0);
-	stack->data[--stack->index] = card;
-}
-
-static Card pop(struct Stack *stack) {
-	assert(stack->index < 52);
-	return stack->data[stack->index++];
-}
-
-static Card get(const struct Stack *stack, uint8_t i) {
-	if (stack->index + i > 51) return 0;
-	return stack->data[stack->index + i];
-}
-
-static uint8_t len(const struct Stack *stack) {
-	return 52 - stack->index;
-}
-
-struct State {
-	struct Stack stock;
-	struct Stack waste;
-	struct Stack found[4];
-	struct Stack table[7];
-};
-
-static struct State g = {
-	.stock = {
-		.data = {
-			0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
-			0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D,
-			0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
-			0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D,
-			0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
-			0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D,
-			0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
-			0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D,
-		},
-		.index = 0,
-	},
-	.waste = EMPTY,
-	.found = { EMPTY, EMPTY, EMPTY, EMPTY },
-	.table = {
-		EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY
-	},
-};
-
-static struct State save;
-
-static void checkpoint(void) {
-	memcpy(&save, &g, sizeof(struct State));
-}
-
-static void undo(void) {
-	memcpy(&g, &save, sizeof(struct State));
-}
-
-static void shuffle(void) {
-	for (int i = 51; i > 0; --i) {
-		int j = arc4random_uniform(i + 1);
-		uint8_t x = g.stock.data[i];
-		g.stock.data[i] = g.stock.data[j];
-		g.stock.data[j] = x;
-	}
-}
-
-static void deal(void) {
-	for (int i = 0; i < 7; ++i) {
-		for (int j = i; j < 7; ++j) {
-			push(&g.table[j], pop(&g.stock));
-		}
-	}
-}
-
-static void reveal(void) {
-	for (int i = 0; i < 7; ++i) {
-		if (get(&g.table[i], 0)) {
-			push(&g.table[i], pop(&g.table[i]) | MaskUp);
-		}
-	}
-}
-
-static void draw(void) {
-	if (get(&g.stock, 0)) push(&g.waste, pop(&g.stock) | MaskUp);
-	if (get(&g.stock, 0)) push(&g.waste, pop(&g.stock) | MaskUp);
-	if (get(&g.stock, 0)) push(&g.waste, pop(&g.stock) | MaskUp);
-}
-
-static void wasted(void) {
-	uint8_t n = len(&g.waste);
-	for (int i = 0; i < n; ++i) {
-		push(&g.stock, pop(&g.waste) & ~MaskUp);
-	}
-}
-
-static void transfer(struct Stack *dest, struct Stack *src, uint8_t n) {
-	struct Stack temp = EMPTY;
-	for (int i = 0; i < n; ++i) {
-		push(&temp, pop(src));
-	}
-	for (int i = 0; i < n; ++i) {
-		push(dest, pop(&temp));
-	}
-}
-
-static bool canFound(const struct Stack *found, Card card) {
-	if (!get(found, 0)) return (card & MaskRank) == 1;
-	if ((card & MaskSuit) != (get(found, 0) & MaskSuit)) return false;
-	return (card & MaskRank) == (get(found, 0) & MaskRank) + 1;
-}
-
-static bool canTable(const struct Stack *table, Card card) {
-	if (!get(table, 0)) return (card & MaskRank) == 13;
-	if ((card & MaskColor) == (get(table, 0) & MaskColor)) return false;
-	return (card & MaskRank) == (get(table, 0) & MaskRank) - 1;
-}
-
-enum {
-	PairEmpty = 1,
-	PairBack,
-	PairBlack,
-	PairRed,
-};
-
-static void curse(void) {
-	setlocale(LC_CTYPE, "");
-
-	initscr();
-	cbreak();
-	noecho();
-	keypad(stdscr, true);
-	set_escdelay(100);
-	curs_set(0);
-
-	start_color();
-	assume_default_colors(-1, -1);
-	init_pair(PairEmpty, COLOR_WHITE, COLOR_BLACK);
-	init_pair(PairBack,  COLOR_WHITE, COLOR_BLUE);
-	init_pair(PairBlack, COLOR_BLACK, COLOR_WHITE);
-	init_pair(PairRed,   COLOR_RED,   COLOR_WHITE);
-}
-
-static const char Rank[] = "\0A23456789TJQK";
-static const char *Suit[] = {
-	[SuitHeart]   = "♥",
-	[SuitClub]    = "♣",
-	[SuitDiamond] = "♦",
-	[SuitSpade]   = "♠",
-};
-
-static void renderCard(int y, int x, Card card) {
-	if (card & MaskUp) {
-		bkgdset(
-			COLOR_PAIR(card & MaskColor ? PairRed : PairBlack)
-			| (card & MaskSelect ? A_REVERSE : A_NORMAL)
-		);
-
-		move(y, x);
-		addch(Rank[card & MaskRank]);
-		addstr(Suit[card & MaskSuit]);
-		addch(' ');
-
-		move(y + 1, x);
-		addstr(Suit[card & MaskSuit]);
-		addch(' ');
-		addstr(Suit[card & MaskSuit]);
-
-		move(y + 2, x);
-		addch(' ');
-		addstr(Suit[card & MaskSuit]);
-		addch(Rank[card & MaskRank]);
-
-	} else {
-		bkgdset(COLOR_PAIR(card ? PairBack : PairEmpty));
-		mvaddstr(y, x, "   ");
-		mvaddstr(y + 1, x, "   ");
-		mvaddstr(y + 2, x, "   ");
-	}
-}
-
-static void render(void) {
-	bkgdset(COLOR_PAIR(0));
-	erase();
-
-	int x = 2;
-	int y = 1;
-
-	renderCard(y, x, get(&g.stock, 0));
-
-	x += 5;
-	renderCard(y, x++, get(&g.waste, 2));
-	renderCard(y, x++, get(&g.waste, 1));
-	renderCard(y, x, get(&g.waste, 0));
-
-	x += 5;
-	for (int i = 0; i < 4; ++i) {
-		renderCard(y, x, get(&g.found[i], 0));
-		x += 4;
-	}
-
-	x = 2;
-	for (int i = 0; i < 7; ++i) {
-		y = 5;
-		renderCard(y, x, 0);
-		for (int j = len(&g.table[i]); j > 0; --j) {
-			renderCard(y, x, get(&g.table[i], j - 1));
-			y++;
-		}
-		x += 4;
-	}
-}
-
-static struct {
-	struct Stack *stack;
-	uint8_t depth;
-} input;
-
-static void deepen(void) {
-	assert(input.stack);
-	if (input.depth == len(input.stack)) return;
-	if (!(get(input.stack, input.depth) & MaskUp)) return;
-	input.stack->data[input.stack->index + input.depth] |= MaskSelect;
-	input.depth++;
-}
-
-static void select(struct Stack *stack) {
-	if (!get(stack, 0)) return;
-	input.stack = stack;
-	input.depth = 0;
-	deepen();
-}
-
-static void commit(struct Stack *dest) {
-	assert(input.stack);
-	for (int i = 0; i < input.depth; ++i) {
-		input.stack->data[input.stack->index + i] &= ~MaskSelect;
-	}
-	if (dest) {
-		checkpoint();
-		transfer(dest, input.stack, input.depth);
-	}
-	input.stack = NULL;
-	input.depth = 0;
-}
-
-int main() {
-	curse();
-
-	shuffle();
-	deal();
-	checkpoint();
-
-	for (;;) {
-		reveal();
-		render();
-
-		int c = getch();
-		if (!input.stack) {
-			if (c == 'q') {
-				break;
-			} else if (c == 'u') {
-				undo();
-			} else if (c == 's' || c == ' ') {
-				if (get(&g.stock, 0)) {
-					checkpoint();
-					draw();
-				} else {
-					wasted();
-				}
-			} else if (c == 'w') {
-				select(&g.waste);
-			} else if (c >= 'a' && c <= 'd') {
-				select(&g.found[c - 'a']);
-			} else if (c >= '1' && c <= '7') {
-				select(&g.table[c - '1']);
-			}
-
-		} else {
-			if (c >= '1' && c <= '7') {
-				struct Stack *table = &g.table[c - '1'];
-				if (input.stack == table) {
-					deepen();
-				} else if (canTable(table, get(input.stack, input.depth - 1))) {
-					commit(table);
-				} else {
-					commit(NULL);
-				}
-			} else if (input.depth == 1 && c >= 'a' && c <= 'd') {
-				struct Stack *found = &g.found[c - 'a'];
-				if (canFound(found, get(input.stack, 0))) {
-					commit(found);
-				} else {
-					commit(NULL);
-				}
-			} else if (input.depth == 1 && (c == 'f' || c == '\n')) {
-				struct Stack *found;
-				for (int i = 0; i < 4; ++i) {
-					found = &g.found[i];
-					if (canFound(found, get(input.stack, 0))) break;
-					found = NULL;
-				}
-				commit(found);
-			} else {
-				commit(NULL);
-			}
-		}
-	}
-
-	endwin();
-	return 0;
-}