diff options
-rw-r--r-- | bin/fbatt.c | 20 | ||||
-rw-r--r-- | bin/fbclock.c | 11 | ||||
-rw-r--r-- | bin/man/scheme.1 | 12 | ||||
-rw-r--r-- | bin/scheme.c | 308 |
4 files changed, 172 insertions, 179 deletions
diff --git a/bin/fbatt.c b/bin/fbatt.c index dd23cc22..1a7fab6d 100644 --- a/bin/fbatt.c +++ b/bin/fbatt.c @@ -35,12 +35,6 @@ static const uint32_t Right = 5 * 8 + 1; // fbclock width. static const uint32_t Width = 8; static const uint32_t Height = 16; -static const uint32_t BG = Scheme.darkBlack; -static const uint32_t Border = Scheme.darkWhite; -static const uint32_t Gray = Scheme.lightBlack; -static const uint32_t Yellow = Scheme.darkYellow; -static const uint32_t Red = Scheme.darkRed; - int main() { int error; @@ -108,20 +102,20 @@ int main() { uint32_t left = info.xres - Right - Width; for (uint32_t y = 0; y <= Height; ++y) { - buf[y * info.xres + left - 1] = Border; - buf[y * info.xres + left + Width] = Border; + buf[y * info.xres + left - 1] = DarkWhite; + buf[y * info.xres + left + Width] = DarkWhite; } for (uint32_t x = left; x < left + Width; ++x) { - buf[Height * info.xres + x] = Border; + buf[Height * info.xres + x] = DarkWhite; } for (uint32_t y = 0; y < Height; ++y) { for (uint32_t x = left; x < left + Width; ++x) { buf[y * info.xres + x] = - (Height - 1 - y > height) ? BG - : (percent <= 10) ? Red - : (percent <= 30) ? Yellow - : Gray; + (Height - 1 - y > height) ? DarkBlack + : (percent <= 10) ? DarkRed + : (percent <= 30) ? DarkYellow + : LightBlack; } } } diff --git a/bin/fbclock.c b/bin/fbclock.c index bc44cc72..dcc42b3e 100644 --- a/bin/fbclock.c +++ b/bin/fbclock.c @@ -42,9 +42,6 @@ struct PSF2Header { uint32_t glyphWidth; }; -static const uint32_t BG = Scheme.darkBlack; -static const uint32_t FG = Scheme.darkWhite; - int main() { size_t len; @@ -110,10 +107,10 @@ int main() { uint32_t bottom = header.glyphHeight; for (uint32_t y = 0; y < bottom; ++y) { - buf[y * info.xres + left - 1] = FG; + buf[y * info.xres + left - 1] = DarkWhite; } for (uint32_t x = left - 1; x < info.xres; ++x) { - buf[bottom * info.xres + x] = FG; + buf[bottom * info.xres + x] = DarkWhite; } for (const char *s = str; *s; ++s) { @@ -123,7 +120,9 @@ int main() { for (uint32_t x = 0; x < header.glyphWidth; ++x) { uint8_t bits = glyph[y * stride + x / 8]; uint8_t bit = bits >> (7 - x % 8) & 1; - buf[y * info.xres + left + x] = bit ? FG : BG; + buf[y * info.xres + left + x] = bit + ? DarkWhite + : DarkBlack; } } left += header.glyphWidth; diff --git a/bin/man/scheme.1 b/bin/man/scheme.1 index b2ffc407..465a8a52 100644 --- a/bin/man/scheme.1 +++ b/bin/man/scheme.1 @@ -9,6 +9,7 @@ .Sh SYNOPSIS .Nm .Op Fl acghilmtx +.Op Fl p Ar n . .Sh DESCRIPTION .Nm @@ -20,9 +21,10 @@ The arguments are as follows: .Bl -tag -width Ds .It Fl a Output only the 16 ANSI colors. +This is the default. . .It Fl c -Output a C header file. +Output a C enum. . .It Fl g Output a swatch PNG. @@ -40,11 +42,17 @@ Output Linux console OSC sequences. Output a .Xr mintty 1 theme. +Should be used with +.Fl t . +. +.It Fl p Ar n +Only output the color +.Ar n . . .It Fl t Additionally output terminal background, -text, +foreground, bold, selection and cursor diff --git a/bin/scheme.c b/bin/scheme.c index e7dbc0d4..c5828fd4 100644 --- a/bin/scheme.c +++ b/bin/scheme.c @@ -21,12 +21,11 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <stdbool.h> #include <sysexits.h> #include <unistd.h> #include <zlib.h> -static const struct Hsv { double h, s, v; } +static const struct HSV { double h, s, v; } R = { 0.0, 1.0, 1.0 }, Y = { 60.0, 1.0, 1.0 }, G = { 120.0, 1.0, 1.0 }, @@ -34,17 +33,7 @@ static const struct Hsv { double h, s, v; } B = { 240.0, 1.0, 1.0 }, M = { 300.0, 1.0, 1.0 }; -static struct Hsv x(struct Hsv o, double hd, double sf, double vf) { - return (struct Hsv) { - fmod(o.h + hd, 360.0), - fmin(o.s * sf, 1.0), - fmin(o.v * vf, 1.0), - }; -} - -static struct Rgb { - uint8_t r, g, b; -} toRgb(struct Hsv hsv) { +static struct RGB { uint8_t r, g, b; } toRGB(struct HSV hsv) { double c = hsv.v * hsv.s; double h = hsv.h / 60.0; double x = c * (1.0 - fabs(fmod(h, 2.0) - 1.0)); @@ -56,155 +45,144 @@ static struct Rgb { else if (h <= 4.0) { g += x; b += c; } else if (h <= 5.0) { r += x; b += c; } else if (h <= 6.0) { r += c; b += x; } - return (struct Rgb) { r * 255.0, g * 255.0, b * 255.0 }; + return (struct RGB) { r * 255.0, g * 255.0, b * 255.0 }; } -enum { Black, Red, Green, Yellow, Blue, Magenta, Cyan, White }; -static struct { - struct Hsv dark[8]; - struct Hsv light[8]; - struct Hsv background, text, bold, selection, cursor; -} scheme; +static struct HSV x(struct HSV o, double hd, double sf, double vf) { + return (struct HSV) { + fmod(o.h + hd, 360.0), + fmin(o.s * sf, 1.0), + fmin(o.v * vf, 1.0), + }; +} + +enum { + Black, + Red, + Green, + Yellow, + Blue, + Magenta, + Cyan, + White, + Dark = 0, + Light = 8, + Background = 16, + Foreground, + Bold, + Selection, + Cursor, + SchemeLen, +}; +static struct HSV scheme[SchemeLen]; static void generate(void) { - scheme.light[Black] = x(R, +45.0, 0.3, 0.3); - scheme.light[Red] = x(R, +10.0, 0.9, 0.8); - scheme.light[Green] = x(G, -55.0, 0.8, 0.6); - scheme.light[Yellow] = x(Y, -20.0, 0.8, 0.8); - scheme.light[Blue] = x(B, -55.0, 0.4, 0.5); - scheme.light[Magenta] = x(M, +45.0, 0.4, 0.6); - scheme.light[Cyan] = x(C, -60.0, 0.3, 0.6); - scheme.light[White] = x(R, +45.0, 0.3, 0.8); + scheme[Light + Black] = x(R, +45.0, 0.3, 0.3); + scheme[Light + Red] = x(R, +10.0, 0.9, 0.8); + scheme[Light + Green] = x(G, -55.0, 0.8, 0.6); + scheme[Light + Yellow] = x(Y, -20.0, 0.8, 0.8); + scheme[Light + Blue] = x(B, -55.0, 0.4, 0.5); + scheme[Light + Magenta] = x(M, +45.0, 0.4, 0.6); + scheme[Light + Cyan] = x(C, -60.0, 0.3, 0.6); + scheme[Light + White] = x(R, +45.0, 0.3, 0.8); - scheme.dark[Black] = x(scheme.light[Black], 0.0, 1.0, 0.3); - scheme.dark[White] = x(scheme.light[White], 0.0, 1.0, 0.6); + scheme[Dark + Black] = x(scheme[Light + Black], 0.0, 1.0, 0.3); + scheme[Dark + White] = x(scheme[Light + White], 0.0, 1.0, 0.6); for (int i = Red; i < White; ++i) { - scheme.dark[i] = x(scheme.light[i], 0.0, 1.0, 0.8); + scheme[Dark + i] = x(scheme[Light + i], 0.0, 1.0, 0.8); } - scheme.background = x(scheme.dark[Black], 0.0, 1.0, 0.9); - scheme.text = x(scheme.light[White], 0.0, 1.0, 0.9); - scheme.bold = x(scheme.light[White], 0.0, 1.0, 1.0); - scheme.selection = x(scheme.light[Red], +10.0, 1.0, 0.8); - scheme.cursor = x(scheme.dark[White], 0.0, 1.0, 0.8); + scheme[Background] = x(scheme[Dark + Black], 0.0, 1.0, 0.9); + scheme[Foreground] = x(scheme[Light + White], 0.0, 1.0, 0.9); + scheme[Bold] = x(scheme[Light + White], 0.0, 1.0, 1.0); + scheme[Selection] = x(scheme[Light + Red], +10.0, 1.0, 0.8); + scheme[Cursor] = x(scheme[Dark + White], 0.0, 1.0, 0.8); } -static void swap(struct Hsv *a, struct Hsv *b) { - struct Hsv t; - t = *a; - *a = *b; - *b = t; +static void swap(int a, int b) { + struct HSV t = scheme[a]; + scheme[a] = scheme[b]; + scheme[b] = t; } static void invert(void) { - swap(&scheme.dark[Black], &scheme.light[White]); - swap(&scheme.light[Black], &scheme.dark[White]); + swap(Dark + Black, Light + White); + swap(Light + Black, Dark + White); } -static void printHsv(struct Hsv hsv) { - printf("%g,%g,%g\n", hsv.h, hsv.s, hsv.v); -} -static void hsv(bool ansi) { - for (int i = Black; i <= White; ++i) { - printHsv(scheme.dark[i]); - } - for (int i = Black; i <= White; ++i) { - printHsv(scheme.light[i]); - } - if (ansi) return; - printHsv(scheme.background); - printHsv(scheme.text); - printHsv(scheme.bold); - printHsv(scheme.selection); - printHsv(scheme.cursor); +static void printHSV(int n) { + printf("%g,%g,%g\n", scheme[n].h, scheme[n].s, scheme[n].v); } -static void printHex(struct Hsv hsv) { - struct Rgb rgb = toRgb(hsv); +static void printRGB(int n) { + struct RGB rgb = toRGB(scheme[n]); printf("%02X%02X%02X\n", rgb.r, rgb.g, rgb.b); } -static void hex(bool ansi) { - for (int i = Black; i <= White; ++i) { - printHex(scheme.dark[i]); - } - for (int i = Black; i <= White; ++i) { - printHex(scheme.light[i]); - } - if (ansi) return; - printHex(scheme.background); - printHex(scheme.text); - printHex(scheme.bold); - printHex(scheme.selection); - printHex(scheme.cursor); -} -static void printC(struct Hsv hsv) { - struct Rgb rgb = toRgb(hsv); - printf("\t0x%02X%02X%02X,\n", rgb.r, rgb.g, rgb.b); +static const char *CNames[SchemeLen] = { + [Dark + Black] = "DarkBlack", + [Dark + Red] = "DarkRed", + [Dark + Green] = "DarkGreen", + [Dark + Yellow] = "DarkYellow", + [Dark + Blue] = "DarkBlue", + [Dark + Magenta] = "DarkMagenta", + [Dark + Cyan] = "DarkCyan", + [Dark + White] = "DarkWhite", + [Light + Black] = "LightBlack", + [Light + Red] = "LightRed", + [Light + Green] = "LightGreen", + [Light + Yellow] = "LightYellow", + [Light + Blue] = "LightBlue", + [Light + Magenta] = "LightMagenta", + [Light + Cyan] = "LightCyan", + [Light + White] = "LightWhite", + [Background] = "Background", + [Foreground] = "Foreground", + [Bold] = "Bold", + [Selection] = "Selection", + [Cursor] = "Cursor", +}; +static void printCHead(void) { + printf("enum {\n"); } -static void header(void) { - printf( - "// This file is generated by scheme -c.\n\n" - "#include <stdint.h>\n\n" - "const struct {\n" - "\tuint32_t darkBlack, darkRed, darkGreen, darkYellow;\n" - "\tuint32_t darkBlue, darkMagenta, darkCyan, darkWhite;\n" - "\tuint32_t lightBlack, lightRed, lightGreen, lightYellow;\n" - "\tuint32_t lightBlue, lightMagenta, lightCyan, lightWhite;\n" - "\tuint32_t background, text, bold, selection, cursor;\n" - "} Scheme = {\n" - ); - for (int i = Black; i <= White; ++i) { - printC(scheme.dark[i]); - } - for (int i = Black; i <= White; ++i) { - printC(scheme.light[i]); - } - printC(scheme.background); - printC(scheme.text); - printC(scheme.bold); - printC(scheme.selection); - printC(scheme.cursor); - printf("};\n"); +static void printC(int n) { + struct RGB rgb = toRGB(scheme[n]); + printf("\t%s = 0x%02X%02X%02X,\n", CNames[n], rgb.r, rgb.g, rgb.b); } - -static void console(void) { - for (int i = Black; i <= White; ++i) { - struct Rgb rgb = toRgb(scheme.dark[i]); - printf("\x1B]P%X%02X%02X%02X", i, rgb.r, rgb.g, rgb.b); - } - for (int i = Black; i <= White; ++i) { - struct Rgb rgb = toRgb(scheme.dark[i]); - printf("\x1B]P%X%02X%02X%02X", 8 + i, rgb.r, rgb.g, rgb.b); - } +static void printCTail(void) { + printf("};\n"); } -static void printMintty(const char *key, struct Hsv hsv) { - struct Rgb rgb = toRgb(hsv); - printf("%s=%d,%d,%d\n", key, rgb.r, rgb.g, rgb.b); +static void printLinux(int n) { + struct RGB rgb = toRGB(scheme[n]); + printf("\x1B]P%X%02X%02X%02X", n, rgb.r, rgb.g, rgb.b); } -static void mintty(void) { - printMintty("Black", scheme.dark[Black]); - printMintty("Red", scheme.dark[Red]); - printMintty("Green", scheme.dark[Green]); - printMintty("Yellow", scheme.dark[Yellow]); - printMintty("Blue", scheme.dark[Blue]); - printMintty("Magenta", scheme.dark[Magenta]); - printMintty("Cyan", scheme.dark[Cyan]); - printMintty("White", scheme.dark[White]); - printMintty("BoldBlack", scheme.light[Black]); - printMintty("BoldRed", scheme.light[Red]); - printMintty("BoldGreen", scheme.light[Green]); - printMintty("BoldYellow", scheme.light[Yellow]); - printMintty("BoldBlue", scheme.light[Blue]); - printMintty("BoldMagenta", scheme.light[Magenta]); - printMintty("BoldCyan", scheme.light[Cyan]); - printMintty("BoldWhite", scheme.light[White]); - - printMintty("BackgroundColour", scheme.background); - printMintty("ForegroundColour", scheme.text); - printMintty("CursorColour", scheme.cursor); +static const char *MinttyNames[SchemeLen] = { + [Dark + Black] = "Black", + [Dark + Red] = "Red", + [Dark + Green] = "Green", + [Dark + Yellow] = "Yellow", + [Dark + Blue] = "Blue", + [Dark + Magenta] = "Magenta", + [Dark + Cyan] = "Cyan", + [Dark + White] = "White", + [Light + Black] = "BoldBlack", + [Light + Red] = "BoldRed", + [Light + Green] = "BoldGreen", + [Light + Yellow] = "BoldYellow", + [Light + Blue] = "BoldBlue", + [Light + Magenta] = "BoldMagenta", + [Light + Cyan] = "BoldCyan", + [Light + White] = "BoldWhite", + [Background] = "BackgroundColour", + [Foreground] = "ForegroundColour", + [Cursor] = "CursorColour", +}; +static void printMintty(int n) { + if (!MinttyNames[n]) return; + struct RGB rgb = toRGB(scheme[n]); + printf("%s=%d,%d,%d\n", MinttyNames[n], rgb.r, rgb.g, rgb.b); } static uint32_t crc; @@ -223,13 +201,15 @@ static void pngChunk(const char *type, uint32_t size) { pngWrite(type, 4); } -static void png(const struct Hsv *hsv, size_t len) { - if (len > 256) len = 256; +static void png(int at, int to) { + if (to - at > 256) to = at + 256; + + uint32_t len = to - at; uint32_t swatchWidth = 64; uint32_t swatchHeight = 64; - uint32_t columns = 8; - uint32_t rows = (len + columns - 1) / columns; - uint32_t width = swatchWidth * columns; + uint32_t cols = 8; + uint32_t rows = (len + cols - 1) / cols; + uint32_t width = swatchWidth * cols; uint32_t height = swatchHeight * rows; pngWrite("\x89PNG\r\n\x1A\n", 8); @@ -237,12 +217,12 @@ static void png(const struct Hsv *hsv, size_t len) { pngChunk("IHDR", 13); pngInt(width); pngInt(height); - pngWrite("\x08\x03\0\0\0", 5); + pngWrite("\x08\x03\x00\x00\x00", 5); pngInt(crc); pngChunk("PLTE", 3 * len); - for (size_t i = 0; i < len; ++i) { - struct Rgb rgb = toRgb(hsv[i]); + for (int i = at; i < to; ++i) { + struct RGB rgb = toRGB(scheme[i]); pngWrite(&rgb, 3); } pngInt(crc); @@ -253,10 +233,11 @@ static void png(const struct Hsv *hsv, size_t len) { enum { None, Sub, Up, Average, Paeth }; data[y][0] = (y % swatchHeight) ? Up : Sub; } - for (size_t i = 0; i < len; ++i) { - uint32_t y = swatchHeight * (i / columns); - uint32_t x = swatchWidth * (i % columns); - data[y][1 + x] = x ? 1 : i; + for (int i = at; i < to; ++i) { + int p = i - at; + uint32_t y = swatchHeight * (p / cols); + uint32_t x = swatchWidth * (p % cols); + data[y][1 + x] = x ? 1 : p; } uLong size = compressBound(sizeof(data)); @@ -272,27 +253,38 @@ static void png(const struct Hsv *hsv, size_t len) { pngInt(crc); } +static void print(void (*fn)(int), int at, int to) { + for (int i = at; i < to; ++i) { + fn(i); + } +} + int main(int argc, char *argv[]) { generate(); - bool ansi = true; + int at = 0; + int to = Background; char out = 'x'; + int opt; - while (0 < (opt = getopt(argc, argv, "acghilmtx"))) { + while (0 < (opt = getopt(argc, argv, "acghilmp:tx"))) { switch (opt) { - break; case 'a': ansi = true; + break; case 'a': to = Background; break; case 'i': invert(); - break; case 't': ansi = false; + break; case 'p': at = strtoul(optarg, NULL, 0); to = at + 1; + break; case 't': to = SchemeLen; break; case '?': return EX_USAGE; break; default: out = opt; } } + switch (out) { - break; case 'c': header(); - break; case 'g': png((struct Hsv *)&scheme, (ansi ? 16 : 21)); - break; case 'h': hsv(ansi); - break; case 'l': console(); - break; case 'm': mintty(); - break; case 'x': hex(ansi); + break; case 'c': printCHead(); print(printC, at, to); printCTail(); + break; case 'g': png(at, to); + break; case 'h': print(printHSV, at, to); + break; case 'l': print(printLinux, at, to); + break; case 'm': print(printMintty, at, to); + break; case 'x': print(printRGB, at, to); } + return EX_OK; } |