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<!DOCTYPE html>
<title>Lands Quiz</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
html { font: 14pt sans-serif; line-height: 1.5em; }
body { padding: 1em 1ch; max-width: 78ch; margin: auto; }
h1 { text-align: center; }
h2 { margin-top: 0; }
button { font-size: 100%; padding: 0.5em 1ch; }
img { max-width: 100%; }
div.cols { display: grid; grid-template-columns: 1fr 1fr; gap: 2ch; }
</style>
<h1 id="loading">Loading...</h1>
<h1 id="error" hidden>Failed to load cards :(</h1>
<div id="game" hidden>
<h1>Magic Lands Quiz</h1>
<p>Try to guess the colours of mana each land produces!</p>
<div class="cols">
<div>
<img id="back" src="https://backs.scryfall.io/normal/0/a/0aeebaf5-8c7d-4636-9e82-8c27447861f7.jpg">
<a id="link" target="_blank">
<img id="image1" hidden>
<img id="image2" hidden>
</a>
</div>
<div>
<h2 id="name"></h2>
<input type="checkbox" id="w"> <label for="w">White</label><br>
<input type="checkbox" id="u"> <label for="u">Blue</label><br>
<input type="checkbox" id="b"> <label for="b">Black</label><br>
<input type="checkbox" id="r"> <label for="r">Red</label><br>
<input type="checkbox" id="g"> <label for="g">Green</label><br>
<p><button id="submit">Submit</button></p>
<h3>Score: <span id="score">0</span>/<span id="total">0</span></h3>
</div>
</div>
</div>
<script>
function shuffle(arr) {
let rand = (bound) => Math.floor(Math.random() * bound);
for (let i = arr.length-1; i > 0; --i) {
let j = rand(i+1);
let x = arr[i];
arr[i] = arr[j];
arr[j] = x;
}
}
const CardBack =
"https://backs.scryfall.io/normal/0/a/0aeebaf5-8c7d-4636-9e82-8c27447861f7.jpg";
function hideCard() {
document.getElementById("back").hidden = false;
document.getElementById("image1").hidden = true;
document.getElementById("image2").hidden = true;
}
function showCard(card) {
document.getElementById("back").hidden = true;
document.getElementById("link").href = card.scryfall_uri;
let image1 = document.getElementById("image1");
let image2 = document.getElementById("image2");
if (card.card_faces) {
image1.src = card.card_faces[0].image_uris.normal;
image2.src = card.card_faces[1].image_uris.normal;
image1.hidden = false;
image2.hidden = false;
} else {
image1.src = card.image_uris.normal;
image1.hidden = false;
}
}
function resetChecks() {
for (c of "wubrg") {
let input = document.getElementById(c);
input.checked = false;
input.disabled = false;
input.labels[0].style.fontWeight = "normal";
}
}
function checkChecks(card) {
let score = 0;
let total = 0;
let checked = 0;
for (c of "wubrg") {
let input = document.getElementById(c);
let produced = card.produced_mana.includes(c.toUpperCase());
if (produced) {
total++;
input.labels[0].style.fontWeight = "bold";
if (input.checked) score++;
}
if (input.checked) checked++;
input.disabled = true;
}
if (checked > total) score -= (checked - total);
if (score < 0) score = 0;
return { score: score, total: total };
}
document.onkeydown = function(event) {
for (c of "wubrg") {
if (event.key == c) {
let input = document.getElementById(c);
if (!input.disabled) input.checked ^= true;
}
}
if (event.key == "Enter") {
document.getElementById("submit").click();
}
}
let score = 0;
let total = 0;
let cards = [];
let card = null;
function nextCard() {
hideCard();
resetChecks();
card = cards.shift();
document.getElementById("name").innerText = card.name;
}
document.getElementById("submit").onclick = function() {
if (card) {
let { score: cardScore, total: cardTotal } = checkChecks(card);
total += cardTotal;
score += cardScore;
document.getElementById("score").innerText = score;
document.getElementById("total").innerText = total;
showCard(card);
card = null;
if (cards.length) {
this.innerText = "Next card";
} else {
this.disabled = true;
this.innerText = "No more cards";
}
} else {
nextCard();
this.innerText = "Submit";
}
}
function loadCards(resp) {
let loading = document.getElementById("loading");
let error = document.getElementById("error");
let game = document.getElementById("game");
if (resp.status != 200) {
loading.hidden = true;
error.hidden = false;
}
resp.json().then((json) => {
cards.push(...json.data);
if (json.has_more) {
setTimeout(() => fetch(json.next_page).then(loadCards), 50);
} else {
loading.hidden = true;
game.hidden = false;
shuffle(cards);
nextCard();
}
});
}
const Search =
"https://api.scryfall.com/cards/search?q=t:land+id>=2+produces>=2+produces!=wubrg";
fetch(Search).then(loadCards);
</script>
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