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authorJune McEnroe <june@causal.agency>2020-01-27 19:10:18 -0500
committerJune McEnroe <june@causal.agency>2020-01-27 19:10:18 -0500
commitff011685a87e4314e0ddc58fc909d0d018dd788e (patch)
tree38939e200850a1bc76162b2bf3776b5cebd79005 /cards
parentRemove cards submodule (diff)
parentRemove README (diff)
downloadwep-ff011685a87e4314e0ddc58fc909d0d018dd788e.tar.gz
wep-ff011685a87e4314e0ddc58fc909d0d018dd788e.zip
Add 'cards/' from commit 'daf6fd1d716aad3c03b6dadbbd7a4b724acbfece'
git-subtree-dir: cards
git-subtree-mainline: 97e1d0e9a7eb2cfad54e518cd5eba3f4523f788d
git-subtree-split: daf6fd1d716aad3c03b6dadbbd7a4b724acbfece
Diffstat (limited to '')
-rw-r--r--cards/.gitignore8
-rw-r--r--cards/LICENSE661
-rw-r--r--cards/Makefile17
-rw-r--r--cards/cards.3231
-rw-r--r--cards/cards.c428
-rw-r--r--cards/cards.h80
-rwxr-xr-xcards/configure8
-rw-r--r--cards/dump.148
-rw-r--r--cards/dump.c82
-rw-r--r--cards/example.c103
-rw-r--r--cards/exefmt.txt593
11 files changed, 2259 insertions, 0 deletions
diff --git a/cards/.gitignore b/cards/.gitignore
new file mode 100644
index 0000000..0ca9d1f
--- /dev/null
+++ b/cards/.gitignore
@@ -0,0 +1,8 @@
+*.bmp
+*.o
+CARDS.DLL
+FREECELL.EXE
+SOL.EXE
+config.mk
+dump
+example
diff --git a/cards/LICENSE b/cards/LICENSE
new file mode 100644
index 0000000..dba13ed
--- /dev/null
+++ b/cards/LICENSE
@@ -0,0 +1,661 @@
+                    GNU AFFERO GENERAL PUBLIC LICENSE
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+License will continue to apply to the part which is the covered work,
+but the work with which it is combined will remain governed by version
+3 of the GNU General Public License.
+
+  14. Revised Versions of this License.
+
+  The Free Software Foundation may publish revised and/or new versions of
+the GNU Affero General Public License from time to time.  Such new versions
+will be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+  Each version is given a distinguishing version number.  If the
+Program specifies that a certain numbered version of the GNU Affero General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation.  If the Program does not specify a version number of the
+GNU Affero General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+  If the Program specifies that a proxy can decide which future
+versions of the GNU Affero General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+  Later license versions may give you additional or different
+permissions.  However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+  15. Disclaimer of Warranty.
+
+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+  16. Limitation of Liability.
+
+  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU Affero General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU Affero General Public License for more details.
+
+    You should have received a copy of the GNU Affero General Public License
+    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If your software can interact with users remotely through a computer
+network, you should also make sure that it provides a way for users to
+get its source.  For example, if your program is a web application, its
+interface could display a "Source" link that leads users to an archive
+of the code.  There are many ways you could offer source, and different
+solutions will be better for different programs; see section 13 for the
+specific requirements.
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU AGPL, see
+<http://www.gnu.org/licenses/>.
diff --git a/cards/Makefile b/cards/Makefile
new file mode 100644
index 0000000..488245d
--- /dev/null
+++ b/cards/Makefile
@@ -0,0 +1,17 @@
+CFLAGS += -std=c99 -Wall -Wextra -Wpedantic
+
+include config.mk
+
+BINS = dump example
+
+all: ${BINS}
+
+${BINS}: cards.o
+
+.o:
+	${CC} ${LDFLAGS} $< cards.o ${LDLIBS} -o $@
+
+cards.o dump.o example.o: cards.h
+
+clean:
+	rm -f ${BINS} *.o *.bmp
diff --git a/cards/cards.3 b/cards/cards.3
new file mode 100644
index 0000000..26c142c
--- /dev/null
+++ b/cards/cards.3
@@ -0,0 +1,231 @@
+.Dd August 22, 2019
+.Dt CARDS 3
+.Os
+.
+.Sh NAME
+.Nm Cards_LoadCards ,
+.Nm Cards_LoadFreeCell ,
+.Nm Cards_InvertSurface
+.Nd bitmap resource loader
+.
+.Sh SYNOPSIS
+.In cards.h
+.
+.Ft int
+.Fo Cards_LoadCards
+.Fa "SDL_Surface *surfaces[]"
+.Fa "size_t count"
+.Fa "SDL_RWops *rw"
+.Fa "enum Cards_Flag flags"
+.Fc
+.
+.Ft int
+.Fo Cards_LoadFreeCell
+.Fa "SDL_Surface *surfaces[]"
+.Fa "size_t count"
+.Fa "SDL_RWops *rw"
+.Fa "enum Cards_Flag flags"
+.Fc
+.
+.Ft int
+.Fn Cards_InvertSurface "SDL_Surface *surface"
+.
+.Sh DESCRIPTION
+.Fn Cards_LoadCards
+and
+.Fn Cards_LoadFreeCell
+load bitmap resources
+into an array of
+.Fa count
+surfaces.
+Resources can be loaded
+from 16-bit NE executables
+or from 32-bit PE executables.
+.
+.Pp
+.Fn Cards_LoadCards
+loads card bitmaps from a
+.Pa CARDS.DLL
+or Windows 3.0
+.Pa SOL.EXE
+file
+.Fa rw .
+.
+.Pp
+Indices of loaded surfaces
+are defined by the following:
+.Bl -tag -width Ds -offset indent
+.It Suit
+.Dv Cards_Club ,
+.Dv Cards_Diamond ,
+.Dv Cards_Heart ,
+.Dv Cards_Spade .
+.It Rank
+.Dv Cards_A ,
+.Dv Cards_2 ,
+.Dv Cards_3 ,
+.Dv Cards_4 ,
+.Dv Cards_5 ,
+.Dv Cards_6 ,
+.Dv Cards_7 ,
+.Dv Cards_8 ,
+.Dv Cards_9 ,
+.Dv Cards_10 ,
+.Dv Cards_J ,
+.Dv Cards_Q ,
+.Dv Cards_K .
+.It Back
+.Dv Cards_Back1 ,
+.Dv Cards_Back2 ,
+.Dv Cards_Back3 ,
+.Dv Cards_Back4 ,
+.Dv Cards_Back5 ,
+.Dv Cards_Back6 ,
+.Dv Cards_Back7 ,
+.Dv Cards_Back8 ,
+.Dv Cards_Back9 ,
+.Dv Cards_Back10 ,
+.Dv Cards_Back11 ,
+.Dv Cards_Back12 .
+.It Other
+.Dv Cards_Empty ,
+.Dv Cards_X ,
+.Dv Cards_O .
+.El
+.
+.Pp
+Where suit and rank constants
+are added together to form an index.
+Note that there are gaps in the indices
+and some surface pointers will be set to
+.Dv NULL .
+The maximum number of surfaces
+is defined by
+.Dv Cards_CardCount .
+.
+.Pp
+The dimensions of the loaded surfaces
+are defined by
+.Dv Cards_CardWidth
+and
+.Dv Cards_CardHeight .
+.
+.Pp
+.Fn Cards_LoadCards
+accepts the following flags:
+.Bl -tag -width "Cards_BlackBorders" -offset indent
+.It Dv Cards_ColorKey
+Use color key transparency for the
+.Dv Cards_Empty ,
+.Dv Cards_X
+and
+.Dv Cards_O
+surfaces.
+.It Dv Cards_AlphaCorners
+Make the rounded card corners transparent.
+.It Dv Cards_BlackBorders
+Make all card borders black.
+.El
+.
+.Pp
+.Fn Cards_LoadFreeCell
+loads bitmaps from a
+.Pa FREECELL.EXE
+file
+.Fa rw .
+.
+.Pp
+Indices of loaded surfaces
+are defined by
+.Dv Cards_KingRight ,
+.Dv Cards_KingLeft
+and
+.Dv Cards_KingWin .
+Note that there are gaps in the indices
+and some surface pointers will be set to
+.Dv NULL .
+The maximum number of surfaces
+is defined by
+.Dv Cards_FreeCellCount .
+.
+.Pp
+The dimensions of the loaded surfaces
+are defined by
+.Dv Cards_KingWidth
+and
+.Dv Cards_KingHeight .
+.
+.Pp
+.Fn Cards_LoadFreeCell
+accepts the following flags:
+.Bl -tag -width "Cards_ColorKey" -offset indent
+.It Dv Cards_ColorKey
+Use color key transparency.
+.El
+.
+.Pp
+.Fn Cards_InvertSurface
+inverts the colors of a surface loaded by
+.Fn Cards_LoadCards .
+.
+.Sh RETURN VALUES
+Upon successful completion,
+the value 0 is returned;
+otherwise the value -1 is returned.
+.
+.Sh FILES
+The
+.Lk https://code.causal.agency/june/cards.dll "cards.dll repository"
+contains various versions
+of the files
+.Pa CARDS.DLL ,
+.Pa FREECELL.EXE
+and
+.Pa SOL.EXE .
+.
+.Sh EXAMPLES
+See
+.Pa example.c .
+.
+.Sh ERRORS
+Error messages are set with
+.Fn SDL_SetError
+and can be retrieved with
+.Fn SDL_GetError .
+.
+.Pp
+.Fn Cards_LoadCards
+and
+.Fn Cards_LoadFreeCell
+may fail for the following reasons:
+any
+.Vt SDL_RWops
+or
+.Vt SDL_Surface
+error;
+invalid MZ, NE or PE signatures;
+missing resource table;
+invalid resource hierarchy;
+missing resource.
+.
+.Pp
+.Fn Cards_InvertSurface
+may fail for any
+.Vt SDL_Surface
+error
+or if the surface format is not supported.
+.
+.Sh STANDARDS
+.Bl -item
+.It
+The New Executable format,
+documented in
+.Pa exefmt.txt .
+.It
+The Portable Executable format,
+documented at
+.Lk https://docs.microsoft.com/en-us/windows/desktop/Debug/pe-format .
+.El
+.
+.Sh AUTHORS
+.An C. McEnroe Aq Mt june@causal.agency
diff --git a/cards/cards.c b/cards/cards.c
new file mode 100644
index 0000000..ddc5b86
--- /dev/null
+++ b/cards/cards.c
@@ -0,0 +1,428 @@
+/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "cards.h"
+
+static SDL_Surface *
+dibSurface(SDL_RWops *rw, Uint32 offset, Uint32 length) {
+	Uint32 bitmapLength = 0x0E + length;
+
+	Uint8 *buffer = malloc(bitmapLength);
+	if (!buffer) {
+		SDL_SetError("malloc error: %s", strerror(errno));
+		return NULL;
+	}
+
+	SDL_RWops *bitmap = SDL_RWFromMem(buffer, bitmapLength);
+	if (!bitmap) {
+		free(buffer);
+		return NULL;
+	}
+
+	if (SDL_RWseek(rw, offset, RW_SEEK_SET) < 0) goto fail;
+	Uint32 dibHeaderLength = SDL_ReadLE32(rw);
+	Uint32 bitmapDataOffset = 0x0E + dibHeaderLength;
+
+	if (dibHeaderLength == 0x0C) {
+		if (SDL_RWseek(rw, 0x06, RW_SEEK_CUR) < 0) goto fail;
+		Uint16 bitsPerPixel = SDL_ReadLE16(rw);
+		bitmapDataOffset += 3 * (1 << bitsPerPixel);
+
+	} else if (dibHeaderLength == 0x28) {
+		if (SDL_RWseek(rw, 0x0A, RW_SEEK_CUR) < 0) goto fail;
+		Uint16 bitsPerPixel = SDL_ReadLE16(rw);
+		if (SDL_RWseek(rw, 0x10, RW_SEEK_CUR) < 0) goto fail;
+		Uint32 paletteLength = SDL_ReadLE32(rw);
+
+		if (!paletteLength && bitsPerPixel < 16) {
+			paletteLength = 1 << bitsPerPixel;
+		}
+		bitmapDataOffset += 4 * paletteLength;
+
+	} else {
+		SDL_SetError("unrecognized DIB header length %u", dibHeaderLength);
+		goto fail;
+	}
+
+	SDL_WriteU8(bitmap, 'B');
+	SDL_WriteU8(bitmap, 'M');
+	SDL_WriteLE32(bitmap, bitmapLength);
+	SDL_WriteLE16(bitmap, 0); // reserved
+	SDL_WriteLE16(bitmap, 0); // reserved
+	SDL_WriteLE32(bitmap, bitmapDataOffset);
+
+	if (SDL_RWseek(rw, offset, RW_SEEK_SET) < 0) goto fail;
+	if (SDL_RWread(rw, &buffer[SDL_RWtell(bitmap)], length, 1) < 1) goto fail;
+
+	SDL_RWseek(bitmap, 0, RW_SEEK_SET);
+	SDL_Surface *surface = SDL_LoadBMP_RW(bitmap, 1);
+	free(buffer);
+	return surface;
+
+fail:
+	SDL_RWclose(bitmap);
+	free(buffer);
+	return NULL;
+}
+
+// exefmt.txt
+static int
+loadNE(
+	SDL_Surface **surfaces, size_t count,
+	SDL_RWops *rw, Uint16 neOffset, Uint32 idSkip
+) {
+	if (SDL_RWseek(rw, neOffset + 0x24, RW_SEEK_SET) < 0) return -1;
+	Uint16 resourceTableOffset = neOffset + SDL_ReadLE16(rw);
+
+	if (SDL_RWseek(rw, resourceTableOffset, RW_SEEK_SET) < 0) return -1;
+	Uint16 alignmentShift = SDL_ReadLE16(rw);
+
+	Uint16 resourceCount;
+	for (;;) {
+		Uint16 typeID = SDL_ReadLE16(rw);
+		resourceCount = SDL_ReadLE16(rw);
+		SDL_ReadLE32(rw); // reserved
+
+		if (!typeID) {
+			SDL_SetError("no bitmap resources");
+			return -1;
+		}
+		if (typeID == 0x8002) break;
+
+		if (SDL_RWseek(rw, 0x0C * resourceCount, RW_SEEK_CUR) < 0) return -1;
+	}
+
+	for (Uint16 i = 0; i < resourceCount; ++i) {
+		Uint16 dataOffset = SDL_ReadLE16(rw);
+		Uint16 dataLength = SDL_ReadLE16(rw);
+		/* Uint16 flags = */ SDL_ReadLE16(rw);
+		Uint16 resourceID = SDL_ReadLE16(rw);
+		SDL_ReadLE32(rw); // reserved
+
+		resourceID &= 0x7FFF;
+		if (resourceID >= idSkip) resourceID -= idSkip;
+		if (resourceID >= count) continue;
+
+		Sint64 nextResource = SDL_RWtell(rw);
+		if (nextResource < 0) return -1;
+
+		surfaces[resourceID] = dibSurface(
+			rw,
+			(Uint32)dataOffset << alignmentShift,
+			(Uint32)dataLength << alignmentShift
+		);
+		if (!surfaces[resourceID]) return -1;
+
+		if (SDL_RWseek(rw, nextResource, RW_SEEK_SET) < 0) return -1;
+	}
+
+	return 0;
+}
+
+// <https://docs.microsoft.com/en-us/windows/desktop/Debug/pe-format>
+static int
+loadPE(
+	SDL_Surface **surfaces, size_t count,
+	SDL_RWops *rw, Uint16 peOffset, Uint32 idSkip
+) {
+	if (SDL_RWseek(rw, peOffset + 0x04 + 0x02, RW_SEEK_SET) < 0) return -1;
+	Uint16 sectionCount = SDL_ReadLE16(rw);
+
+	if (SDL_RWseek(rw, peOffset + 0x04 + 0x10, RW_SEEK_SET) < 0) return -1;
+	Uint16 optionalHeaderLength = SDL_ReadLE16(rw);
+	Uint16 sectionTableOffset = peOffset + 0x04 + 0x14 + optionalHeaderLength;
+
+	Uint32 resourceTableOffset = 0;
+	Uint32 resourceTableVirtual = 0;
+	for (Uint16 i = 0; i < sectionCount; ++i) {
+		Uint16 headerOffset = sectionTableOffset + 0x28 * i;
+
+		if (SDL_RWseek(rw, headerOffset, RW_SEEK_SET) < 0) return -1;
+		char name[8];
+		if (!SDL_RWread(rw, name, sizeof(name), 1)) return -1;
+		if (strncmp(".rsrc", name, sizeof(name))) continue;
+
+		if (SDL_RWseek(rw, headerOffset + 0x0C, RW_SEEK_SET) < 0) return -1;
+		resourceTableVirtual = SDL_ReadLE32(rw);
+
+		if (SDL_RWseek(rw, headerOffset + 0x14, RW_SEEK_SET) < 0) return -1;
+		resourceTableOffset = SDL_ReadLE32(rw);
+
+		break;
+	}
+	if (!resourceTableOffset) {
+		SDL_SetError("no resource table");
+		return -1;
+	}
+
+	if (SDL_RWseek(rw, resourceTableOffset + 0x0C, RW_SEEK_SET) < 0) return -1;
+	Uint16 typeNameCount = SDL_ReadLE16(rw);
+	Uint16 typeIDCount = SDL_ReadLE16(rw);
+
+	if (SDL_RWseek(rw, 0x08 * typeNameCount, RW_SEEK_CUR) < 0) return -1;
+
+	Uint32 bitmapTableOffset = 0;
+	for (Uint16 i = 0; i < typeIDCount; ++i) {
+		Uint32 typeID = SDL_ReadLE32(rw);
+		Uint32 subdirOffset = SDL_ReadLE32(rw);
+		if (typeID != 0x02) continue;
+		if (!(subdirOffset & (1 << 31))) {
+			SDL_SetError("bitmap type entry does not point to table");
+			return -1;
+		}
+		bitmapTableOffset = resourceTableOffset + (subdirOffset & ~(1 << 31));
+		break;
+	}
+
+	if (SDL_RWseek(rw, bitmapTableOffset + 0x0C, RW_SEEK_SET) < 0) return -1;
+	Uint16 nameNameCount = SDL_ReadLE16(rw);
+	Uint16 nameIDCount = SDL_ReadLE16(rw);
+
+	if (SDL_RWseek(rw, 0x08 * nameNameCount, RW_SEEK_CUR) < 0) return -1;
+
+	for (Uint16 i = 0; i < nameIDCount; ++i) {
+		Uint32 nameID = SDL_ReadLE32(rw);
+		if (nameID >= idSkip) nameID -= idSkip;
+		if (nameID >= count) continue;
+
+		Uint32 subdirOffset = SDL_ReadLE32(rw);
+		if (!(subdirOffset & (1 << 31))) {
+			SDL_SetError("bitmap name entry does not point to table");
+			return -1;
+		}
+
+		Sint64 nextName = SDL_RWtell(rw);
+		if (nextName < 0) return -1;
+
+		Uint32 langTableOffset =
+			resourceTableOffset + (subdirOffset & ~(1 << 31));
+
+		if (SDL_RWseek(rw, langTableOffset + 0x0C, RW_SEEK_SET) < 0) return -1;
+		Uint16 langNameCount = SDL_ReadLE16(rw);
+		Uint16 langIDCount = SDL_ReadLE16(rw);
+		if (langNameCount != 0 || langIDCount != 1) {
+			SDL_SetError("language table contains more than one entry");
+			return -1;
+		}
+
+		/* Uint32 langID = */ SDL_ReadLE32(rw);
+		Uint32 dataEntryOffset = SDL_ReadLE32(rw);
+		if (dataEntryOffset & (1 << 31)) {
+			SDL_SetError("language entry does not point to data");
+			return -1;
+		}
+		dataEntryOffset += resourceTableOffset;
+
+		if (SDL_RWseek(rw, dataEntryOffset, RW_SEEK_SET) < 0) return -1;
+		Uint32 dataVirtual = SDL_ReadLE32(rw);
+		Uint32 dataLength = SDL_ReadLE32(rw);
+		Uint32 dataOffset =
+			dataVirtual - (resourceTableVirtual - resourceTableOffset);
+
+		surfaces[nameID] = dibSurface(rw, dataOffset, dataLength);
+		if (!surfaces[nameID]) return -1;
+
+		if (SDL_RWseek(rw, nextName, RW_SEEK_SET) < 0) return -1;
+	}
+
+	return 0;
+}
+
+static int
+loadEXE(SDL_Surface **surfaces, size_t count, SDL_RWops *rw, Uint32 idSkip) {
+	if (SDL_RWseek(rw, 0, RW_SEEK_SET) < 0) return -1;
+	if (SDL_ReadU8(rw) != 'M' || SDL_ReadU8(rw) != 'Z') {
+		SDL_SetError("invalid MZ signature");
+		return -1;
+	}
+
+	if (SDL_RWseek(rw, 0x3C, RW_SEEK_SET) < 0) return -1;
+	Uint16 offset = SDL_ReadLE16(rw);
+
+	if (SDL_RWseek(rw, offset, RW_SEEK_SET) < 0) return -1;
+	Uint8 sig[2] = { SDL_ReadU8(rw), SDL_ReadU8(rw) };
+
+	if (sig[0] == 'N' && sig[1] == 'E') {
+		return loadNE(surfaces, count, rw, offset, idSkip);
+	} else if (sig[0] == 'P' && sig[1] == 'E') {
+		return loadPE(surfaces, count, rw, offset, idSkip);
+	} else {
+		SDL_SetError("invalid NE/PE signature");
+		return -1;
+	}
+}
+
+static int setColorKey(SDL_Surface **surfaces, size_t count) {
+	size_t i = Cards_Empty;
+	if (i < count) {
+		if (SDL_SetColorKey(surfaces[i], SDL_TRUE, 1) < 0) return -1;
+	}
+	for (i = Cards_X; i <= Cards_O; ++i) {
+		if (i >= count) break;
+		if (SDL_SetColorKey(surfaces[i], SDL_TRUE, 12) < 0) return -1;
+	}
+	return 0;
+}
+
+static int setAlphaCorners(SDL_Surface **surfaces, size_t count) {
+	SDL_Surface *alpha = NULL;
+	for (size_t i = 0; i < count; ++i) {
+		if (!surfaces[i]) continue;
+
+		alpha = SDL_ConvertSurfaceFormat(surfaces[i], SDL_PIXELFORMAT_RGBA32, 0);
+		if (!alpha) return -1;
+
+		if (SDL_SetSurfaceBlendMode(alpha, SDL_BLENDMODE_BLEND) < 0) goto fail;
+
+		SDL_Rect rects[8] = {
+			{ 0, 0, 2, 1 },
+			{ 0, 1, 1, 1 },
+			{ Cards_CardWidth - 2, 0, 2, 1 },
+			{ Cards_CardWidth - 1, 1, 1, 1 },
+			{ 0, Cards_CardHeight - 1, 2, 1 },
+			{ 0, Cards_CardHeight - 2, 1, 1 },
+			{ Cards_CardWidth - 2, Cards_CardHeight - 1, 2, 1 },
+			{ Cards_CardWidth - 1, Cards_CardHeight - 2, 1, 1 },
+		};
+		Uint32 trans = SDL_MapRGBA(alpha->format, 0x00, 0x00, 0x00, 0x00);
+		if (SDL_FillRects(alpha, rects, 8, trans) < 0) goto fail;
+
+		SDL_FreeSurface(surfaces[i]);
+		surfaces[i] = alpha;
+	}
+	return 0;
+
+fail:
+	SDL_FreeSurface(alpha);
+	return -1;
+}
+
+static int setBlackBorders(SDL_Surface **surfaces, size_t count) {
+	for (size_t i = Cards_Diamond + Cards_A; i <= Cards_Heart + Cards_K; ++i) {
+		if (i >= count) break;
+		if (!surfaces[i]) continue;
+		SDL_Rect rects[8] = {
+			{ 2, 0, Cards_CardWidth - 4, 1 },
+			{ 2, Cards_CardHeight - 1, Cards_CardWidth - 4, 1 },
+			{ 0, 2, 1, Cards_CardHeight - 4 },
+			{ Cards_CardWidth - 1, 2, 1, Cards_CardHeight - 4 },
+			{ 1, 1, 1, 1 },
+			{ Cards_CardWidth - 2, 1, 1, 1 },
+			{ 1, Cards_CardHeight - 2, 1, 1 },
+			{ Cards_CardWidth - 2, Cards_CardHeight - 2, 1, 1 },
+		};
+		Uint32 black = SDL_MapRGB(surfaces[i]->format, 0x00, 0x00, 0x00);
+		if (SDL_FillRects(surfaces[i], rects, 8, black) < 0) return -1;
+	}
+	return 0;
+}
+
+static int
+checkRange(SDL_Surface **surfaces, size_t count, size_t a, size_t b) {
+	for (size_t i = a; i <= b; ++i) {
+		if (i >= count) break;
+		if (surfaces[i]) continue;
+		SDL_SetError("missing resource %zu", i);
+		return -1;
+	}
+	return 0;
+}
+
+int
+Cards_LoadCards(
+	SDL_Surface *surfaces[], size_t count,
+	SDL_RWops *rw, enum Cards_Flag flags
+) {
+	memset(surfaces, 0, sizeof(*surfaces) * count);
+	if (loadEXE(surfaces, count, rw, 0) < 0) return -1;
+	if (checkRange(surfaces, count, Cards_A, Cards_Back12) < 0) return -1;
+	if (checkRange(surfaces, count, Cards_X, Cards_O) < 0) return -1;
+	if (flags & Cards_ColorKey) {
+		if (setColorKey(surfaces, count) < 0) return -1;
+	}
+	if (flags & Cards_AlphaCorners) {
+		if (setAlphaCorners(surfaces, count) < 0) return -1;
+	}
+	if (flags & Cards_BlackBorders) {
+		if (setBlackBorders(surfaces, count) < 0) return -1;
+	}
+	return 0;
+}
+
+int
+Cards_LoadFreeCell(
+	SDL_Surface *surfaces[], size_t count,
+	SDL_RWops *rw, enum Cards_Flag flags
+) {
+	memset(surfaces, 0, sizeof(*surfaces) * count);
+	if (loadEXE(surfaces, count, rw, 402) < 0) return -1;
+	if (checkRange(surfaces, count, Cards_KingRight, Cards_KingWin) < 0) {
+		return -1;
+	}
+	if (flags & Cards_ColorKey) {
+		for (size_t i = Cards_KingRight; i <= Cards_KingWin; ++i) {
+			if (i >= count) break;
+			if (SDL_SetColorKey(surfaces[i], SDL_TRUE, 2) < 0) return -1;
+		}
+	}
+	return 0;
+}
+
+static int invertPalette(SDL_Surface *surface) {
+	const SDL_Palette *palette = surface->format->palette;
+	SDL_Palette *invert = SDL_AllocPalette(palette->ncolors);
+	if (!invert) return -1;
+	for (int i = 0; i < invert->ncolors; ++i) {
+		invert->colors[i].r = ~palette->colors[i].r;
+		invert->colors[i].g = ~palette->colors[i].g;
+		invert->colors[i].b = ~palette->colors[i].b;
+		invert->colors[i].a =  palette->colors[i].a;
+	}
+	if (SDL_SetSurfacePalette(surface, invert) < 0) return -1;
+	SDL_FreePalette(invert);
+	return 0;
+}
+
+static int invertPixels(SDL_Surface *surface) {
+	if (SDL_LockSurface(surface) < 0) return -1;
+	Uint8 *pixels = surface->pixels;
+	for (int y = 0; y < surface->h; ++y) {
+		Uint32 *row = (Uint32 *)&pixels[y * surface->pitch];
+		for (int x = 0; x < surface->w; ++x) {
+			Uint32 color = ~row[x] & ~surface->format->Amask;
+			Uint32 alpha = row[x] & surface->format->Amask;
+			row[x] = color | alpha;
+		}
+	}
+	SDL_UnlockSurface(surface);
+	return 0;
+}
+
+int Cards_InvertSurface(SDL_Surface *surface) {
+	if (surface->format->palette) {
+		if (invertPalette(surface) < 0) return -1;
+	} else if (surface->format->BytesPerPixel == 4) {
+		if (invertPixels(surface) < 0) return -1;
+	} else {
+		SDL_SetError("cannot invert surface format");
+		return -1;
+	}
+	return 0;
+}
diff --git a/cards/cards.h b/cards/cards.h
new file mode 100644
index 0000000..9625cb8
--- /dev/null
+++ b/cards/cards.h
@@ -0,0 +1,80 @@
+/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef CARDS_H
+#define CARDS_H
+
+#include <SDL_rwops.h>
+#include <SDL_surface.h>
+#include <stddef.h>
+
+enum {
+	Cards_CardWidth = 71,
+	Cards_CardHeight = 96,
+	Cards_KingWidth = 32,
+	Cards_KingHeight = 32,
+};
+
+enum Cards_Card {
+	Cards_Club,
+	Cards_Diamond = 13,
+	Cards_Heart = 26,
+	Cards_Spade = 39,
+
+	// Add rank to suit to obtain card index.
+	Cards_A = 1,
+	Cards_2, Cards_3, Cards_4, Cards_5, Cards_6, Cards_7, Cards_8, Cards_9,
+	Cards_10, Cards_J, Cards_Q, Cards_K,
+
+	Cards_Empty = 53,
+	Cards_Back1, Cards_Back2, Cards_Back3, Cards_Back4,
+	Cards_Back5, Cards_Back6, Cards_Back7, Cards_Back8,
+	Cards_Back9, Cards_Back10, Cards_Back11, Cards_Back12,
+
+	Cards_X = 67,
+	Cards_O,
+
+	Cards_CardCount,
+};
+
+enum Cards_FreeCell {
+	Cards_KingRight = 1,
+	Cards_KingLeft,
+	Cards_KingWin,
+	Cards_FreeCellCount,
+};
+
+enum Cards_Flag {
+	Cards_ColorKey = 1 << 0,
+	Cards_AlphaCorners = 1 << 1,
+	Cards_BlackBorders = 1 << 2,
+};
+
+int
+Cards_LoadCards(
+	SDL_Surface *surfaces[], size_t count,
+	SDL_RWops *rw, enum Cards_Flag flags
+);
+
+int
+Cards_LoadFreeCell(
+	SDL_Surface *surfaces[], size_t count,
+	SDL_RWops *rw, enum Cards_Flag flags
+);
+
+int Cards_InvertSurface(SDL_Surface *surface);
+
+#endif
diff --git a/cards/configure b/cards/configure
new file mode 100755
index 0000000..ba1718c
--- /dev/null
+++ b/cards/configure
@@ -0,0 +1,8 @@
+#!/bin/sh
+set -eu
+cflags=$(pkg-config --cflags sdl2)
+ldlibs=$(pkg-config --libs sdl2)
+cat > config.mk << EOF
+CFLAGS += ${cflags}
+LDLIBS += ${ldlibs}
+EOF
diff --git a/cards/dump.1 b/cards/dump.1
new file mode 100644
index 0000000..a7fc3db
--- /dev/null
+++ b/cards/dump.1
@@ -0,0 +1,48 @@
+.Dd March 29, 2019
+.Dt DUMP 1
+.Os
+.
+.Sh NAME
+.Nm dump
+.Nd dump bitmap resources
+.
+.Sh SYNOPSIS
+.Nm
+.Op Fl abfik
+.Op Ar file
+.
+.Sh DESCRIPTION
+.Nm
+dumps bitmap resources from
+.Pa CARDS.DLL ,
+.Pa SOL.EXE
+or
+.Pa FREECELL.EXE
+files.
+Bitmaps are written to the current directory
+starting with
+.Pa 01.bmp .
+.
+.Pp
+The arguments are as follows:
+.Bl -tag -width Ds
+.It Fl a
+Set the
+.Xr cards 3
+.Dv Cards_AlphaCorners
+flag.
+.It Fl b
+Set the
+.Xr cards 3
+.Dv Cards_BlackBorders
+flag.
+.It Fl f
+Dump FreeCell bitmaps.
+.It Fl i
+Invert the colors of the bitmaps
+.It Fl k
+Set the
+.Xr cards 3
+.Dv Cards_ColorKey
+flag.
+.El
diff --git a/cards/dump.c b/cards/dump.c
new file mode 100644
index 0000000..127d6b1
--- /dev/null
+++ b/cards/dump.c
@@ -0,0 +1,82 @@
+/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#define _XOPEN_SOURCE
+
+#include <err.h>
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sysexits.h>
+#include <unistd.h>
+
+#include <SDL.h>
+
+#include "cards.h"
+
+int main(int argc, char *argv[]) {
+	bool freecell = false;
+	enum Cards_Flag flags = 0;
+	bool invert = false;
+
+	int opt;
+	while (0 < (opt = getopt(argc, argv, "abfik"))) {
+		switch (opt) {
+			break; case 'a': flags |= Cards_AlphaCorners;
+			break; case 'b': flags |= Cards_BlackBorders;
+			break; case 'f': freecell = true;
+			break; case 'i': invert = true;
+			break; case 'k': flags |= Cards_ColorKey;
+			break; default:  return EX_USAGE;
+		}
+	}
+
+	struct SDL_RWops *rw;
+	if (optind < argc) {
+		rw = SDL_RWFromFile(argv[optind], "rb");
+	} else {
+		rw = SDL_RWFromFP(stdin, SDL_FALSE);
+	}
+	if (!rw) errx(EX_NOINPUT, "SDL_RWFromFile: %s", SDL_GetError());
+
+	SDL_Surface *surfaces[Cards_CardCount];
+	if (freecell) {
+		int error = Cards_LoadFreeCell(
+			surfaces, Cards_CardCount, rw, flags
+		);
+		if (error) errx(EX_DATAERR, "Cards_LoadFreeCell: %s", SDL_GetError());
+	} else {
+		int error = Cards_LoadCards(surfaces, Cards_CardCount, rw, flags);
+		if (error) errx(EX_DATAERR, "Cards_LoadCards: %s", SDL_GetError());
+	}
+	SDL_RWclose(rw);
+
+	for (size_t i = 0; i < Cards_CardCount; ++i) {
+		if (!surfaces[i]) continue;
+
+		if (invert) {
+			int error = Cards_InvertSurface(surfaces[i]);
+			if (error) {
+				errx(EX_DATAERR, "Cards_InvertSurface: %s", SDL_GetError());
+			}
+		}
+
+		char name[sizeof("00.bmp")];
+		snprintf(name, sizeof(name), "%02zu.bmp", i);
+		int error = SDL_SaveBMP(surfaces[i], name);
+		if (error) errx(EX_CANTCREAT, "SDL_SaveBMP: %s", SDL_GetError());
+	}
+}
diff --git a/cards/example.c b/cards/example.c
new file mode 100644
index 0000000..8790d65
--- /dev/null
+++ b/cards/example.c
@@ -0,0 +1,103 @@
+/* Copyright (C) 2019  C. McEnroe <june@causal.agency>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include <SDL.h>
+
+#include "cards.h"
+
+static void err(const char *title) {
+	int error = SDL_ShowSimpleMessageBox(
+		SDL_MESSAGEBOX_ERROR, title, SDL_GetError(), NULL
+	);
+	if (error) fprintf(stderr, "%s\n", SDL_GetError());
+	SDL_Quit();
+	exit(EXIT_FAILURE);
+}
+
+enum {
+	MarginX = 11,
+	MarginY = 6,
+	DeltaX = 14,
+	DeltaY = 6 + Cards_CardHeight,
+	WindowWidth = MarginX + 12 * DeltaX + Cards_CardWidth + MarginX,
+	WindowHeight = MarginY + 4 * DeltaY,
+};
+
+int main(void) {
+	if (SDL_Init(SDL_INIT_VIDEO) < 0) err("SDL_Init");
+
+	struct SDL_RWops *rw = SDL_RWFromFile("CARDS.DLL", "rb");
+	if (!rw) err("SDL_RWFromFile");
+
+	SDL_Surface *surfaces[Cards_CardCount];
+	int error = Cards_LoadCards(
+		surfaces, Cards_CardCount,
+		rw, Cards_ColorKey | Cards_AlphaCorners | Cards_BlackBorders
+	);
+	if (error) err("Cards_LoadCards");
+	SDL_RWclose(rw);
+
+	SDL_Window *window;
+	SDL_Renderer *render;
+	error = SDL_CreateWindowAndRenderer(
+		WindowWidth, WindowHeight, SDL_WINDOW_ALLOW_HIGHDPI,
+		&window, &render
+	);
+	if (error) err("SDL_CreateWindowAndRenderer");
+	SDL_SetWindowTitle(window, "Cards Example");
+
+	SDL_RenderSetIntegerScale(render, SDL_TRUE);
+	SDL_RenderSetLogicalSize(render, WindowWidth, WindowHeight);
+
+	SDL_Texture *textures[Cards_CardCount];
+	for (int i = 0; i < Cards_CardCount; ++i) {
+		textures[i] = NULL;
+		if (!surfaces[i]) continue;
+		textures[i] = SDL_CreateTextureFromSurface(render, surfaces[i]);
+		if (!textures[i]) err("SDL_CreateTextureFromSurface");
+		SDL_FreeSurface(surfaces[i]);
+	}
+
+	SDL_Rect rects[Cards_CardCount] = {0};
+	for (int i = 1; i <= 52; ++i) {
+		rects[i].x = MarginX + (i - 1) % 13 * DeltaX;
+		rects[i].y = MarginY + (i - 1) / 13 * DeltaY;
+		rects[i].w = Cards_CardWidth;
+		rects[i].h = Cards_CardHeight;
+	}
+
+	for (;;) {
+		SDL_SetRenderDrawColor(render, 0x00, 0xAA, 0x55, 0xFF);
+		SDL_RenderClear(render);
+		for (int i = 0; i < Cards_CardCount; ++i) {
+			if (!rects[i].w) continue;
+			SDL_RenderCopy(render, textures[i], NULL, &rects[i]);
+		}
+		SDL_RenderPresent(render);
+
+		SDL_Event event;
+		for (;;) {
+			SDL_WaitEvent(&event);
+			if (event.type == SDL_QUIT) goto quit;
+		}
+	}
+
+quit:
+	SDL_Quit();
+}
diff --git a/cards/exefmt.txt b/cards/exefmt.txt
new file mode 100644
index 0000000..51fa9a7
--- /dev/null
+++ b/cards/exefmt.txt
@@ -0,0 +1,593 @@
+INF: Executable-File Header Format                            [P_WinSDK]
+
+3.00
+WINDOWS
+PSSONLY | Windows 3 Developers Notes softlib ENDUSER
+
+Summary:
+
+Note: This article is part of a set of seven articles, collectively
+called the "Windows 3.00 Developer's Notes." More information about
+the contents of the other articles, and procedures for ordering a
+hard-copy set, can be found in the knowledge base article titled "INF:
+The Windows 3.00 Developer's Notes" (Q65260).
+
+This article can be found in the Software/Data Library by searching on
+the word EXEFMT or S12688. EXEFMT was archived using the PKware
+file-compression utility.
+
+More Information:
+
+Microsoft defined the segmented executable file format for Windows
+applications and dynamic-link libraries (DLLs). This file format is
+also referred to as the New Executable Format. This new format is an
+extension of the existing MS-DOS .EXE format (old-style format). The
+purpose of the segmented executable format is to provide the
+information needed to support the dynamic linking and segmentation
+capabilities of the Windows environment.
+
+An executable file contains Microsoft Windows code and data, or
+Windows code, data, and resources. Specific fields have been added to
+the old-style .EXE format header to indicate the existence of the
+segmented file format. The old-style header may contain a valid
+executable program, called a stub program, that will be executed if
+the program is run on MS-DOS (without Windows). This stub program
+usually prints a message indicating that Microsoft Windows is required
+to run the program. The segmented executable format extensions also
+begin with a header that describes the contents and location of the
+executable image in the file. The loader uses this header information
+when it loads the executable segments in memory.
+
+
+======================================================================
+                     OLD-STYLE HEADER EXTENSIONS
+======================================================================
+
+The old-style header contains information the loader expects for a DOS
+executable file. It describes a stub program (WINSTUB) the loader can
+place in memory when necessary, it points to the new-style header, and
+it contains the stub programs relocation table.
+
+The following illustrates the distinct parts of the old-style
+executable format:
+
+        +-------------------------+
+    00h |  Old-style header info  |
+        +-------------------------+
+    20h |        Reserved         |
+        +-------------------------+
+    3Ch |   Offset to segmented   |
+        |       .EXE header       |
+        +-------------------------+
+    40h |  Relocation table and   |
+        |    DOS stub program     |
+        +-------------------------+
+        |  Segmented .EXE Header  |
+        |           .             |
+        |           .             |
+        |           .             |
+
+The word at offset 18h in the old-style .EXE header contains the
+relative byte offset to the stub program's relocation table. If this
+offset is 40h, then the double word at offset 3Ch is assumed to be the
+relative byte offset from the beginning of the file to the beginning
+of the segmented executable header. A new-format .EXE file is
+identified if the segmented executable header contains a valid
+signature. If the signature is not valid, the file is assumed to be an
+old-style format .EXE file. The remainder of the old-style format
+header will describe a DOS program, the stub. The stub may be any
+valid program but will typically be a program that displays an error
+message.
+
+======================================================================
+                         SEGMENTED EXE FORMAT
+======================================================================
+
+Because Windows executable files are often larger than one segment
+(64K), additional information (that does not appear in the old-style
+header) is required so that the loader can load each segment properly.
+The segmented EXE format was developed to provide the loader with this
+information.
+
+The segmented .EXE file has the following format:
+
+        +-----------------+
+    00h |  Old-style EXE  |
+        |      Header     |
+        +-----------------+
+    20h |    Reserved     |
+        +-----------------+
+    3Ch |    Offset to    | ---+
+        | Segmented Header|    |
+        +-----------------+    |
+    40h | Relocation Table|    |
+        |  & Stub Program |    |
+        +-----------------+    |
+        |                 |    |
+        +-----------------+    |
+    xxh |  Segmented EXE  | <--+
+        |      Header     |
+        +-----------------+
+        |  Segment Table  |
+        +-----------------+
+        | Resource Table  |
+        +-----------------+
+        |  Resident Name  |
+        |      Table      |
+        +-----------------+
+        | Module Reference|
+        |      Table      |
+        +-----------------+
+        | Imported Names  |
+        |      Table      |
+        +-----------------+
+        |   Entry Table   |
+        +-----------------+
+        |  Non-Resident   |
+        |   Name Table    |
+        +-----------------+
+        |   Seg #1 Data   |
+        |   Seg #1 Info   |
+        +-----------------+
+                .
+                .
+                .
+        +-----------------+
+        |   Seg #n Data   |
+        |   Seg #n Info   |
+        +-----------------+
+
+
+The following sections describe each of the components that make up
+the segmented EXE format. Each section contains a description of the
+component and the fields in the structures that make up that
+component.
+
+Note: All unused fields and flag bits are reserved for future use and
+must contain 0 (zero) values.
+
+======================================================================
+                         SEGMENTED EXE HEADER
+======================================================================
+
+The segmented EXE header contains general information about the EXE
+file and contains information on the location and size of the other
+sections. The Windows loader copies this section, along with other
+data, into the module table in the system data. The module table is
+internal data used by the loader to manage the loaded executable
+modules in the system and to support dynamic linking.
+
+The following describes the format of the segmented executable header.
+For each field, the offset is given relative to the beginning of the
+segmented header, the size of the field is defined, and a description
+is given.
+
+    Offset Size Description
+    ------ ---- -----------
+
+    00h     DW  Signature word.
+                "N" is low-order byte.
+                "E" is high-order byte.
+
+    02h     DB  Version number of the linker.
+
+    03h     DB  Revision number of the linker.
+
+    04h     DW  Entry Table file offset, relative to the beginning of
+                the segmented EXE header.
+    06h     DW  Number of bytes in the entry table.
+
+    08h     DD  32-bit CRC of entire contents of file.
+                These words are taken as 00 during the calculation.
+
+    0Ch     DW  Flag word.
+                0000h = NOAUTODATA
+                0001h = SINGLEDATA (Shared automatic data segment)
+                0002h = MULTIPLEDATA (Instanced automatic data
+                        segment)
+                2000h = Errors detected at link time, module will not
+                        load.
+                8000h = Library module.
+                        The SS:SP information is invalid, CS:IP points
+                        to an initialization procedure that is called
+                        with AX equal to the module handle. This
+                        initialization procedure must perform a far
+                        return to the caller, with AX not equal to
+                        zero to indicate success, or AX equal to zero
+                        to indicate failure to initialize. DS is set
+                        to the library's data segment if the
+                        SINGLEDATA flag is set. Otherwise, DS is set
+                        to the caller's data segment.
+
+                        A program or DLL can only contain dynamic
+                        links to executable files that have this
+                        library module flag set. One program cannot
+                        dynamic-link to another program.
+
+    0Eh     DW  Segment number of automatic data segment.
+                This value is set to zero if SINGLEDATA and
+                MULTIPLEDATA flag bits are clear, NOAUTODATA is
+                indicated in the flags word.
+
+                A Segment number is an index into the module's segment
+                table. The first entry in the segment table is segment
+                number 1.
+
+    10h     DW  Initial size, in bytes, of dynamic heap added to the
+                data segment. This value is zero if no initial local
+                heap is allocated.
+
+    12h     DW  Initial size, in bytes, of stack added to the data
+                segment. This value is zero to indicate no initial
+                stack allocation, or when SS is not equal to DS.
+
+    14h     DD  Segment number:offset of CS:IP.
+
+    18h     DD  Segment number:offset of SS:SP.
+                If SS equals the automatic data segment and SP equals
+                zero, the stack pointer is set to the top of the
+                automatic data segment just below the additional heap
+                area.
+
+                    +--------------------------+
+                    | additional dynamic heap  |
+                    +--------------------------+ <- SP
+                    |    additional stack      |
+                    +--------------------------+
+                    | loaded auto data segment |
+                    +--------------------------+ <- DS, SS
+
+    1Ch     DW  Number of entries in the Segment Table.
+
+    1Eh     DW  Number of entries in the Module Reference Table.
+    20h     DW  Number of bytes in the Non-Resident Name Table.
+
+    22h     DW  Segment Table file offset, relative to the beginning
+                of the segmented EXE header.
+
+    24h     DW  Resource Table file offset, relative to the beginning
+                of the segmented EXE header.
+
+    26h     DW  Resident Name Table file offset, relative to the
+                beginning of the segmented EXE header.
+
+    28h     DW  Module Reference Table file offset, relative to the
+                beginning of the segmented EXE header.
+
+    2Ah     DW  Imported Names Table file offset, relative to the
+                beginning of the segmented EXE header.
+
+    2Ch     DD  Non-Resident Name Table offset, relative to the
+                beginning of the file.
+
+    30h     DW  Number of movable entries in the Entry Table.
+
+    32h     DW  Logical sector alignment shift count, log(base 2) of
+                the segment sector size (default 9).
+
+    34h     DW  Number of resource entries.
+
+    36h     DB  Executable type, used by loader.
+                  02h = WINDOWS
+
+    37h-3Fh DB  Reserved, currently 0's.
+
+
+======================================================================
+                            SEGMENT TABLE
+======================================================================
+
+The segment table contains an entry for each segment in the executable
+file. The number of segment table entries are defined in the segmented
+EXE header. The first entry in the segment table is segment number 1.
+The following is the structure of a segment table entry.
+
+   Size Description
+   ---- -----------
+
+   DW   Logical-sector offset (n byte) to the contents of the segment
+        data, relative to the beginning of the file. Zero means no
+        file data.
+
+   DW   Length of the segment in the file, in bytes. Zero means 64K.
+
+   DW   Flag word.
+        0007h = TYPE_MASK  Segment-type field.
+        0000h = CODE       Code-segment type.
+        0001h = DATA       Data-segment type.
+        0010h = MOVEABLE   Segment is not fixed.
+        0040h = PRELOAD    Segment will be preloaded; read-only if
+                           this is a data segment.
+        0100h = RELOCINFO  Set if segment has relocation records.
+        F000h = DISCARD    Discard priority.
+
+   DW   Minimum allocation size of the segment, in bytes. Total size
+        of the segment. Zero means 64K.
+
+
+======================================================================
+                            RESOURCE TABLE
+======================================================================
+
+The resource table follows the segment table and contains entries for
+each resource in the executable file. The resource table consists of
+an alignment shift count, followed by a table of resource records. The
+resource records define the type ID for a set of resources. Each
+resource record contains a table of resource entries of the defined
+type. The resource entry defines the resource ID or name ID for the
+resource. It also defines the location and size of the resource. The
+following describes the contents of each of these structures:
+
+   Size Description
+   ---- -----------
+
+   DW   Alignment shift count for resource data.
+
+   A table of resource type information blocks follows. The following
+   is the format of each type information block:
+
+        DW  Type ID. This is an integer type if the high-order bit is
+            set (8000h); otherwise, it is an offset to the type string,
+            the offset is relative to the beginning of the resource
+            table. A zero type ID marks the end of the resource type
+            information blocks.
+
+        DW  Number of resources for this type.
+
+        DD  Reserved.
+
+        A table of resources for this type follows. The following is
+        the format of each resource (8 bytes each):
+
+            DW  File offset to the contents of the resource data,
+                relative to beginning of file. The offset is in terms
+                of the alignment shift count value specified at
+                beginning of the resource table.
+
+            DW  Length of the resource in the file (in bytes).
+
+            DW  Flag word.
+                0010h = MOVEABLE  Resource is not fixed.
+                0020h = PURE      Resource can be shared.
+                0040h = PRELOAD   Resource is preloaded.
+
+            DW  Resource ID. This is an integer type if the high-order
+                bit is set (8000h), otherwise it is the offset to the
+                resource string, the offset is relative to the
+                beginning of the resource table.
+
+            DD  Reserved.
+
+   Resource type and name strings are stored at the end of the
+   resource table. Note that these strings are NOT null terminated and
+   are case sensitive.
+
+   DB   Length of the type or name string that follows. A zero value
+        indicates the end of the resource type and name string, also
+        the end of the resource table.
+
+   DB   ASCII text of the type or name string.
+
+
+======================================================================
+                         RESIDENT-NAME TABLE
+======================================================================
+
+The resident-name table follows the resource table, and contains this
+module's name string and resident exported procedure name strings. The
+first string in this table is this module's name. These name strings
+are case-sensitive and are not null-terminated. The following
+describes the format of the name strings:
+
+   Size Description
+   ---- -----------
+
+   DB   Length of the name string that follows. A zero value indicates
+        the end of the name table.
+
+   DB   ASCII text of the name string.
+
+   DW   Ordinal number (index into entry table). This value is ignored
+        for the module name.
+
+
+======================================================================
+                        MODULE-REFERENCE TABLE
+======================================================================
+
+The module-reference table follows the resident-name table. Each entry
+contains an offset for the module-name string within the imported-
+names table; each entry is 2 bytes long.
+
+   Size Description
+   ---- -----------
+
+   DW   Offset within Imported Names Table to referenced module name
+        string.
+
+
+======================================================================
+                         IMPORTED-NAME TABLE
+======================================================================
+
+The imported-name table follows the module-reference table. This table
+contains the names of modules and procedures that are imported by the
+executable file. Each entry is composed of a 1-byte field that
+contains the length of the string, followed by any number of
+characters. The strings are not null-terminated and are case
+sensitive.
+
+   Size Description
+   ---- -----------
+
+   DB   Length of the name string that follows.
+
+   DB   ASCII text of the name string.
+
+
+======================================================================
+                             ENTRY TABLE
+======================================================================
+
+The entry table follows the imported-name table. This table contains
+bundles of entry-point definitions. Bundling is done to save space in
+the entry table. The entry table is accessed by an ordinal value.
+Ordinal number one is defined to index the first entry in the entry
+table. To find an entry point, the bundles are scanned searching for a
+specific entry point using an ordinal number. The ordinal number is
+adjusted as each bundle is checked. When the bundle that contains the
+entry point is found, the ordinal number is multiplied by the size of
+the bundle's entries to index the proper entry.
+
+The linker forms bundles in the most dense manner it can, under the
+restriction that it cannot reorder entry points to improve bundling.
+The reason for this restriction is that other .EXE files may refer to
+entry points within this bundle by their ordinal number. The following
+describes the format of the entry table bundles.
+
+   Size Description
+   ---- -----------
+
+   DB   Number of entries in this bundle. All records in one bundle
+        are either moveable or refer to the same fixed segment. A zero
+        value in this field indicates the end of the entry table.
+
+   DB   Segment indicator for this bundle. This defines the type of
+        entry table entry data within the bundle. There are three
+        types of entries that are defined.
+
+        000h = Unused entries. There is no entry data in an unused
+               bundle. The next bundle follows this field. This is
+               used by the linker to skip ordinal numbers.
+
+        001h-0FEh = Segment number for fixed segment entries. A fixed
+               segment entry is 3 bytes long and has the following
+               format.
+
+            DB  Flag word.
+                01h = Set if the entry is exported.
+                02h = Set if the entry uses a global (shared) data
+                      segments.
+                      The first assembly-language instruction in the
+                      entry point prologue must be "MOV AX,data
+                      segment number". This may be set only for
+                      SINGLEDATA library modules.
+
+            DW  Offset within segment to entry point.
+
+        0FFH = Moveable segment entries. The entry data contains the
+               segment number for the entry points. A moveable segment
+               entry is 6 bytes long and has the following format.
+
+            DB  Flag word.
+                01h = Set if the entry is exported.
+                02h = Set if the entry uses a global (shared) data
+                      segments.
+
+            INT 3FH.
+
+            DB  Segment number.
+
+            DW  Offset within segment to entry point.
+
+
+======================================================================
+                        NONRESIDENT-NAME TABLE
+======================================================================
+
+The nonresident-name table follows the entry table, and contains a
+module description and nonresident exported procedure name strings.
+The first string in this table is a module description. These name
+strings are case-sensitive and are not null-terminated. The name
+strings follow the same format as those defined in the resident name
+table.
+
+
+======================================================================
+                           PER SEGMENT DATA
+======================================================================
+
+The location and size of the per-segment data is defined in the
+segment table entry for the segment. If the segment has relocation
+fixups, as defined in the segment table entry flags, they directly
+follow the segment data in the file. The relocation fixup information
+is defined as follows:
+
+
+   Size Description
+   ---- -----------
+
+   DW   Number of relocation records that follow.
+
+   A table of relocation records follows. The following is the format
+   of each relocation record.
+
+        DB  Source type.
+            0Fh = SOURCE_MASK
+            00h = LOBYTE
+            02h = SEGMENT
+            03h = FAR_ADDR (32-bit pointer)
+            05h = OFFSET (16-bit offset)
+
+        DB  Flags byte.
+            03h = TARGET_MASK
+            00h = INTERNALREF
+            01h = IMPORTORDINAL
+            02h = IMPORTNAME
+            03h = OSFIXUP
+            04h = ADDITIVE
+
+        DW  Offset within this segment of the source chain.
+            If the ADDITIVE flag is set, then target value is added to
+            the source contents, instead of replacing the source and
+            following the chain. The source chain is an 0FFFFh
+            terminated linked list within this segment of all
+            references to the target.
+
+        The target value has four types that are defined in the flag
+        byte field. The following are the formats for each target
+        type:
+
+        INTERNALREF
+
+            DB  Segment number for a fixed segment, or 0FFh for a
+                movable segment.
+
+            DB  0
+
+            DW  Offset into segment if fixed segment, or ordinal
+                number index into Entry Table if movable segment.
+
+        IMPORTNAME
+
+            DW  Index into module reference table for the imported
+                module.
+
+            DW  Offset within Imported Names Table to procedure name
+                string.
+
+        IMPORTORDINAL
+
+            DW  Index into module reference table for the imported
+                module.
+            DW  Procedure ordinal number.
+
+        OSFIXUP
+
+            DW  Operating system fixup type.
+                Floating-point fixups.
+                0001h = FIARQQ, FJARQQ
+                0002h = FISRQQ, FJSRQQ
+                0003h = FICRQQ, FJCRQQ
+                0004h = FIERQQ
+                0005h = FIDRQQ
+                0006h = FIWRQQ
+
+            DW  0
+
+======================================================================
+
+Microsoft is a registered trademark and Windows is a trademark of
+Microsoft Corporation.
+
+Additional reference words: 3.0