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* Only reflow text when COLS changesJune McEnroe2020-02-05
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* Modulo colors before comparing pairsJune McEnroe2020-02-05
| | | | Otherwise a new pair is allocated every time a high color is requested.
* Reflow text on window resizeJune McEnroe2020-02-05
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* Add extremely basic editing and message sendingJune McEnroe2020-02-05
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* Model keyCtrl like keyMetaJune McEnroe2020-02-04
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* Call inputUpdate when switching windowsJune McEnroe2020-02-04
| | | | | Because changing windows (to <network> or <debug>) will affect the prompt.
* Split showing style codes and word wrappingJune McEnroe2020-02-04
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* Align word wrapping with tab characterJune McEnroe2020-02-04
| | | | Also fixes handling whitespace directly after control codes.
* Switch windows with M-0 through M-9June McEnroe2020-02-04
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* Factor out unmarkJune McEnroe2020-02-04
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* Add beginnings of input handlingJune McEnroe2020-02-04
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* Use time_t rather than struct tmJune McEnroe2020-02-03
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* Add sequences for toggling focus/paste modesJune McEnroe2020-02-02
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* Track unread and window heatJune McEnroe2020-02-02
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* Rearrange some UI codeJune McEnroe2020-02-02
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* Remove term.c in favor of more curses APIsJune McEnroe2020-02-02
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* Use tsl/fsl capabilities for title if availableJune McEnroe2020-02-02
| | | | | Also manually fill them if TERM=xterm* because they really should be there.
* Set title in statusUpdateJune McEnroe2020-02-02
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* Add option to show style codesJune McEnroe2020-02-02
| | | | This will be used for the input window.
* Remove style string macrosJune McEnroe2020-02-02
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* Add idColorsJune McEnroe2020-02-02
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* Implement window switching and status lineJune McEnroe2020-02-02
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* Call reset_shell_mode on errJune McEnroe2020-02-02
| | | | | This restores the terminal but doesn't clear the screen, so the error stays visible.
* Wrap before the very edge of the screenJune McEnroe2020-02-02
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* Implement wordWidthJune McEnroe2020-02-02
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* Implement word wrapJune McEnroe2020-02-01
| | | | This actually wasn't that bad?
* Parse IRC styling in UIJune McEnroe2020-02-01
| | | | | Wow the colorPair thing actually works. Have I finally cracked curses colors?
* Implement the beginnings of UIJune McEnroe2020-02-01
It takes so much code to do anything in curses...