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author | June McEnroe <june@causal.agency> | 2019-03-26 18:21:48 -0400 |
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committer | June McEnroe <june@causal.agency> | 2019-03-26 18:21:48 -0400 |
commit | 5645043c86bf5df846078f2bcacbc881e4021619 (patch) | |
tree | c3899a243523dd21b87570e435f644e588ee023c | |
parent | Remove stackDeck (diff) | |
download | wep-5645043c86bf5df846078f2bcacbc881e4021619.tar.gz wep-5645043c86bf5df846078f2bcacbc881e4021619.zip |
Make Stack capacity configurable
Allows games to use multiple decks.
-rw-r--r-- | stack.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/stack.h b/stack.h index b7b018f..61c6fc2 100644 --- a/stack.h +++ b/stack.h @@ -23,6 +23,10 @@ #include "cards.h" +#ifndef STACK_CAP +#define STACK_CAP 52 +#endif + typedef Sint8 Card; static int cardSuit(Card card) { @@ -48,7 +52,7 @@ static int cardRank(Card card) { struct Stack { Uint8 len; - Card cards[52]; + Card cards[STACK_CAP]; }; static inline void stackClear(struct Stack *stack) { @@ -56,7 +60,7 @@ static inline void stackClear(struct Stack *stack) { } static inline void stackPush(struct Stack *stack, Card card) { - assert(stack->len < 52); + assert(stack->len < STACK_CAP); stack->cards[stack->len++] = card; } |