diff options
Diffstat (limited to 'cards.c')
-rw-r--r-- | cards.c | 92 |
1 files changed, 81 insertions, 11 deletions
diff --git a/cards.c b/cards.c index 35660ad..dac93fe 100644 --- a/cards.c +++ b/cards.c @@ -20,8 +20,8 @@ #include "cards.h" -static struct SDL_Surface * -dibSurface(struct SDL_RWops *rw, Uint32 offset, Uint32 length) { +static SDL_Surface * +dibSurface(SDL_RWops *rw, Uint32 offset, Uint32 length) { Uint32 bitmapLength = 0x0E + length; Uint8 *buffer = malloc(bitmapLength); @@ -30,7 +30,7 @@ dibSurface(struct SDL_RWops *rw, Uint32 offset, Uint32 length) { return NULL; } - struct SDL_RWops *bitmap = SDL_RWFromMem(buffer, bitmapLength); + SDL_RWops *bitmap = SDL_RWFromMem(buffer, bitmapLength); if (!bitmap) { free(buffer); return NULL; @@ -80,7 +80,70 @@ fail: return NULL; } -struct Cards *Cards_Load(struct SDL_RWops *rw) { +static int setColorKey(struct Cards *cards) { + int i = Cards_Empty; + if (SDL_SetColorKey(cards->surfaces[i], SDL_TRUE, 1) < 0) return -1; + for (i = Cards_X; i <= Cards_O; ++i) { + if (SDL_SetColorKey(cards->surfaces[i], SDL_TRUE, 12) < 0) return -1; + } + return 0; +} + +static int setAlphaCorners(struct Cards *cards) { + SDL_Surface *alpha = NULL; + for (int i = 0; i < Cards_Count; ++i) { + if (!cards->surfaces[i]) continue; + + alpha = SDL_ConvertSurfaceFormat( + cards->surfaces[i], SDL_PIXELFORMAT_RGBA32, 0 + ); + if (!alpha) return -1; + + if (SDL_SetSurfaceBlendMode(alpha, SDL_BLENDMODE_BLEND) < 0) goto fail; + + SDL_Rect rects[8] = { + { 0, 0, 2, 1 }, + { 0, 1, 1, 1 }, + { Cards_Width - 2, 0, 2, 1 }, + { Cards_Width - 1, 1, 1, 1 }, + { 0, Cards_Height - 1, 2, 1 }, + { 0, Cards_Height - 2, 1, 1 }, + { Cards_Width - 2, Cards_Height - 1, 2, 1 }, + { Cards_Width - 1, Cards_Height - 2, 1, 1 }, + }; + Uint32 trans = SDL_MapRGBA(alpha->format, 0x00, 0x00, 0x00, 0x00); + if (SDL_FillRects(alpha, rects, 8, trans) < 0) goto fail; + + SDL_FreeSurface(cards->surfaces[i]); + cards->surfaces[i] = alpha; + } + return 0; + +fail: + SDL_FreeSurface(alpha); + return -1; +} + +static int setBlackBorders(struct Cards *cards) { + for (int i = Cards_Diamond + Cards_A; i <= Cards_Heart + Cards_K; ++i) { + if (!cards->surfaces[i]) continue; + SDL_Rect rects[8] = { + { 2, 0, Cards_Width - 4, 1 }, + { 2, Cards_Height - 1, Cards_Width - 4, 1 }, + { 0, 2, 1, Cards_Height - 4 }, + { Cards_Width - 1, 2, 1, Cards_Height - 4 }, + { 1, 1, 1, 1 }, + { Cards_Width - 2, 1, 1, 1 }, + { 1, Cards_Height - 2, 1, 1 }, + { Cards_Width - 2, Cards_Height - 2, 1, 1 }, + }; + Uint32 black = SDL_MapRGB(cards->surfaces[i]->format, 0x00, 0x00, 0x00); + if (SDL_FillRects(cards->surfaces[i], rects, 8, black) < 0) return -1; + } + return 0; +} + +struct Cards *Cards_Load(SDL_RWops *rw, enum Cards_Flags flags) { struct Cards *cards = calloc(1, sizeof(*cards)); if (!cards) { SDL_SetError("calloc error: %s", strerror(errno)); @@ -146,13 +209,10 @@ struct Cards *Cards_Load(struct SDL_RWops *rw) { if (SDL_RWseek(rw, next, RW_SEEK_SET) < 0) goto fail; } - int suits[4] = { Cards_Club, Cards_Diamond, Cards_Heart, Cards_Spade }; - for (int suit = 0; suit < 4; ++suit) { - for (int rank = Cards_A; rank <= Cards_K; ++rank) { - if (cards->surfaces[suits[suit] + rank]) continue; - SDL_SetError("missing resource %d", suits[suit] + rank); - goto fail; - } + for (int i = Cards_Club + Cards_A; i <= Cards_Spade + Cards_K; ++i) { + if (cards->surfaces[i]) continue; + SDL_SetError("missing resource %d", i); + goto fail; } for (int i = Cards_Empty; i <= Cards_Back12; ++i) { if (cards->surfaces[i]) continue; @@ -165,6 +225,16 @@ struct Cards *Cards_Load(struct SDL_RWops *rw) { goto fail; } + if (flags & Cards_ColorKey) { + if (setColorKey(cards) < 0) goto fail; + } + if (flags & Cards_AlphaCorners) { + if (setAlphaCorners(cards) < 0) goto fail; + } + if (flags & Cards_BlackBorders) { + if (setBlackBorders(cards) < 0) goto fail; + } + return cards; fail: |