summary refs log tree commit diff
Commit message (Collapse)AuthorAge
* Add 'cards/' from commit 'daf6fd1d716aad3c03b6dadbbd7a4b724acbfece'June McEnroe2020-01-27
|\ | | | | | | | | | | git-subtree-dir: cards git-subtree-mainline: 97e1d0e9a7eb2cfad54e518cd5eba3f4523f788d git-subtree-split: daf6fd1d716aad3c03b6dadbbd7a4b724acbfece
| * Remove READMEJune McEnroe2019-12-19
| |
| * Use symlink for README.3June McEnroe2019-12-15
| |
| * Add READMEJune McEnroe2019-08-22
| |
| * Add exampleJune McEnroe2019-08-22
| |
| * Add FILES sectionJune McEnroe2019-08-22
| |
| * Remove gamesJune McEnroe2019-08-22
| |
* | Remove cards submoduleJune McEnroe2020-01-27
| |
* | Update submodule URLJune McEnroe2019-12-16
| |
* | Show game number in titleJune McEnroe2019-08-27
| |
* | Replicate the FreeCell LCG and deal algorithmJune McEnroe2019-08-27
| |
* | Move as deep a stack as possible to empty columnsJune McEnroe2019-08-26
| |
* | Simplify card and stack function namesJune McEnroe2019-08-26
| |
* | Clean up namingJune McEnroe2019-08-26
| |
* | Rewrite FreeCellJune McEnroe2019-08-25
| | | | | | | | With move sequencing!
* | Build with cards submoduleJune McEnroe2019-08-25
| |
* | Add cards submoduleJune McEnroe2019-08-25
| |
* | Remove files from cards repoJune McEnroe2019-08-25
|/
* Mark card functions inlineJune McEnroe2019-04-04
|
* Add listClearJune McEnroe2019-04-04
|
* Tweak mouseButtonUp code a bitJune McEnroe2019-04-03
| | | | It's still kind of confusing.
* Check gameAvail on double-clickJune McEnroe2019-04-03
|
* Select and move cards on mouse upJune McEnroe2019-04-02
|
* Add idSkipJune McEnroe2019-04-01
| | | | | In Windows 95 FREECELL.EXE, the resource IDs are changed to 403, 404 and 405. For some reason.
* Fix weird typoJune McEnroe2019-03-31
| | | | What the hell.
* Add undo to freecellJune McEnroe2019-03-30
|
* Replace path.h with asset.hJune McEnroe2019-03-29
|
* Add king win faceJune McEnroe2019-03-29
|
* Change king face directionJune McEnroe2019-03-29
|
* Load king bitmaps in freecellJune McEnroe2019-03-29
|
* Document dump(1)June McEnroe2019-03-29
|
* Document cards libraryJune McEnroe2019-03-29
|
* Factor out path searchingJune McEnroe2019-03-28
|
* Simplify (sort of) Cards API and add FreeCell loadingJune McEnroe2019-03-28
|
* Refactor EXE/DLL loading to be more generalJune McEnroe2019-03-28
| | | | In order to load the 3 bitmaps from FREECELL.EXE.
* Add keys to reveal ranksJune McEnroe2019-03-28
| | | | This isn't a feature in the original but I want it.
* Add right click to reveal cardsJune McEnroe2019-03-28
| | | | This is a feature I didn't know about until reading the help.
* Fix double-click regardless of selectionJune McEnroe2019-03-28
|
* Add "configure" scriptJune McEnroe2019-03-27
| | | | Look I'm being all compatible and stuff.
* Replace feature test macro with _XOPEN_SOURCEJune McEnroe2019-03-27
| | | | | For some reason the former makes snprintf disappear on macOS even though it's specified in C99???
* Refactor MakefileJune McEnroe2019-03-27
|
* Add feature test macro for GNU in dumpJune McEnroe2019-03-27
|
* Add FreeCellJune McEnroe2019-03-27
|
* Remove unneeded includeJune McEnroe2019-03-27
|
* Add Cards_InvertJune McEnroe2019-03-27
|
* Add flags to dumpJune McEnroe2019-03-27
| | | | And just use UNIX stuff since it's a utility.
* Factor out layout codeJune McEnroe2019-03-27
|
* Search for lowercase cards.dll and fall back to current directoryJune McEnroe2019-03-26
|
* Make Stack capacity configurableJune McEnroe2019-03-26
| | | | Allows games to use multiple decks.
* Remove stackDeckJune McEnroe2019-03-26
| | | | Other games will probably want to do it differently.